I was watching Bambi, the Disney cartoon, and I am reminded, “If you don’t have anything nice to say then don’t say it at all.” But I sort of disagree with that statement. Agreeing for the sake of keeping good company is a bad thing for mental health even if your opinion goes against the consensus. After all, the game did preach to the audience that we shouldn’t be slaves to someone’s ideas (critics). I wouldn’t be creating this blog if I didn’t somehow feel like it’s the only safe place where I can voice my opinions. I do this on my own terms as a gaming enthusiast. In all of my posts, I have been very civil about my dislikes and likes. And sometimes, I do feel bad for not liking a certain aspect of a game, film, or book because I know that it’s easier to critique than to create. However, I still stand by what I believe: Tales Arise is just a pretty mediocre game.
First off, I won’t go into lengthy details and point out all the things I didn’t like about the game because anything that is considered unpleasant means work to me, and I don’t want to do that unless I get paid to critique. Instead, I will talk about the positives. Where Tales of Arise shines is its powerful political statement: It stands for friendship, warmth, love, freedom, and all the good things people seek in life. On top of that, it has an epically beautiful open world. What more can you ask for in a JRPG? Well, this is where it becomes a matter of taste and preference: If video game is art, then I didn’t feel a connection with this artwork. I prefer the works done by the folks on Tales of Xillia and Vesperia more.
While playing the game, I had to remind myself that it was the franchise’s 25th anniversary and there is something to celebrate. The entire game is just epically flashy from the dialogues, cutscenes, battles, music to the overall atmosphere. It’s undeniably a well-polished game that went as far as giving out an epic speech about liberty and freedom and challenging the very existence of one’s being in the universe. And yet underneath it all, Tale Arise is really nothing new in the JRPG department. It’s just a really pretty game to look at with polished gameplay (if button mashing is your thing, that is). But it made me wonder if it was directed by a different game director, would I have enjoyed this game more?
Would I recommend this game to those who have not played Tales games? Yes and no. No, if I were a 14-year-old girl and this was my first JRPG, I probably would not have liked it. It feels as if I was sitting in Sunday’s School class being lectured on morality, but yes, if you want to play a high quality JRPG. It’s really a pretty game and I can see the huge effort put into it. However, it’s definitely not the game for those who want to escape into solitary away from society; who are looking for some good humor to laugh at life itself; who want superb storytelling; and/or most importantly to a gaming enthusiast like myself, a fun innovative gameplay.
Since I like to leave on a positive note, one thing I like about this game is the message that you don’t have to walk alone all the time. Needing one another is not a form of weakness, it’s a form of strength. Life is so much better when we are in pairs. Don’t be the lonely villain who is full of hatred.