Drifting Where the Wind Takes Me

Some may not have noticed, but for those who look forward to my blog weekly, thank you. Normally I publish weekly, but it seems like there’s always a lot going on toward the end of the year with the holiday around the corner, and I wish that was my excuse for taking a small hiatus. Honestly, I lack the motivation to blog after doing extensive research about SEO, marketing, and web design. More importantly, I took the time to contemplate what I wanted out of blogging and asked if I was still enjoying it. If I were to be honest, not so much. I enjoy blogging on WordPress but I don’t like how it penalized the blogger for not engaging with other bloggers by commenting on their blogs and hitting the like and follow button. It takes a lot of my energy to reach out to people and when it doesn’t reciprocate, you get that feeling of rejection. Too many rejections make it feel like is it even worth it.

I just love getting my heart burned, it builds resistance but I rather do it in video games. It’s more enjoyable because I know not to take it seriously.

Blogging is becoming more like work and most sane people run away from work. That’s why I don’t work for the gaming industry. I am pretty sure I would run away from it too. All work no play is crazy. But that’s the marvelous thing about the world is that: “we are all in it together” LOL. I digress. Going back to my blog, perhaps, the audience I am trying to reach may very well be too busy gaming because gamers play games. It’s that simple. So that is why I have been hanging out at Steam, playing Divinity Original Sin Enhanced Edition. It’s quite entertaining and it gives me something to look forward to each day. Great story+great gameplay +great soundtracks=A+++! I believe they are an indie studio but with triple-A qualities. As mentioned in my previous blog post, I have been bewitched by the game! I also learned that the studio is accustomed to making educational and casino games, which explains a lot about my newfound addiction! I love learning and gambling with my time “recklessly”, but at least I am having fun. I enjoy uploading screenshots of my gameplay over on Steam’s account. Here, one sample of my screenshots:

The prisoner’s dialogue made me laugh hard. I suppose gaming is like prison and I am already crazy! Thank you for bringing this awareness to me 😀

Steam makes it enjoyable to capture those fun silly moments in games. Press F12 to take pictures. I even thought of joining a Girl Gamer club on Steam to be more “social” and less “crazy” but then I looked at the comment section and I stopped. I would be walking into a trap. From what I observed, I don’t think half of the members are even legit and the way they talk is so lewd. So here I am back in my little corner. Doing my own thing. It’s a shame though, I really like Steam’s interface.

Little Shopping Video Game Haul

I took advantage of November Steam’s sale and purchased: Gris, Remothered: Porcelain, and Tales of the Black Forest. After much thought about Remothered: Porcelain, I caved in and bought it. It’s out of my mind and out of sight. The sales marketing tactic works! I shouldn’t have to make things complicated by being indecisive about a purchase, but time is valuable and I have a bad habit of finishing everything thoroughly. Also, I decided to pick up a book to read: The Pillars of the Earth by Ken Follet. I read a few chapters and it feels like it’s written for a movie. One of my political science teachers once said…if you want to know what the book is about just read the introduction, and that’s what I did to the Pillars of the Earth. I learned that the author imagined his book making it into a motion picture. Is there a movie out there based on the book that I am not aware of? I might just pick up the movie but then on a second thought, nah. I discovered the book because of the game, which ironically there is no real gameplay to it. So, I said, well if I am “playing” for the story might as well… pick up the book. That was my logic! I still plan on playing the game because I like the illustration. Why is it so hard to make a decision sometimes?

Games I Am Looking Forward To

  • Dragon Dogma II
  • Death Mark II
  • Eiyuden Chronicle: Hundred Heroes
  • Granblue Fantasy Relink
  • Elden Ring DLC: Shadow of the Erdtree

Well, that’s all I have to say for now. Thank you to those who tuned into this blog. I hope you have a wonderful holiday and that my craziness hasn’t scared you away!

Spirit Hunter: NG Review

Spirit Hunter NG, released Oct. 10, 2019, developed by Experience, Ghostlight LTD, and published by Aksys Games, is a sequel to the horror visual novel Spirit Hunter: Death Mark. The game is available on Microsoft Windows, PlayStation 4, PlayStation Vita, and Nintendo Switch. I am surprised horror fans aren’t talking about it. The lack of word-of-mouth testimonies is the cause for this game not receiving more publicity. So as a horror game enthusiast, I am here to promote and tell you about a visual novel horror game I enjoyed playing in 2019! In my humble opinion, I enjoyed it more than The House in Fata Morgana, which is also a decent visual novel game with great original soundtrack.

at the bar--the hub
If you like ASMR videos, the sound and the visuals in this game can be quite relaxing, especially at an empty bar.

This game is thematically refreshing for a horror visual novel that takes place during hot summer nights, although I first played this game during cooler months. I remember sitting at my desk at work and one of the horror scenes from the game popped into my head. It made me chuckle. My co-worker, an older gentleman asked me what was so funny and asked me if I minded sharing. I tried to explain to him but it didn’t come out right. He looked puzzled. I suppose I can’t explain my morbid sense of humor, but the game developer knows its targeted audience all too well when it subtly brings up the subject to the audience.

Seji criticizing horror fans
I think the humor is exclusively meant for females like myself who enjoy a good suspenseful, horror mystery. Some of us are just weird like that.

Story

The story follows a “muscle-freak” (borrowing the description from the game) teenage boy by the name of Akira Kijima who happens to be adopted by his aunt, a popular horror novelist who owns a bar as a side job. One day, an evil doll kidnaps his precious, beloved niece. So he finds himself playing a strange game with an evil entity that involves destroying and/or purifying spirits. Along the way, Kijima the devout uncle is accompanied by his good friend Seiji Amanome, a member of the Yakuza, and Momo Kuruse, a gothic pop idol to search for his niece’s mysterious disappearance. Later down the road, he meets older and more professional folks: a gambler, a female cop, and a ghost hunter. The variety of ages and professional backgrounds balanced out the story quite well. There are times when the side characters poke fun at Kijima’s bravery and youthfulness for stupidity, which to the contrary, he has a reason for being. As the story progresses, I find the protagonist quite sympathetic which gives him all the more reason to reunite with his kidnapped niece. I like horror, but I also like rewarding, strong endings. Of course, that’s not the only reason why I enjoyed the game. What intrigued me about this game is the villain, the eternal doll who wants to play and who does not always play fairly. The doll character had such an impact on me that I composed an original song based on it. I still sing the song to this day. That’s what you call a great piece of art when it becomes the source of creative inspiration.

Gameplay

Now let’s talk about gameplay. Is it fun? Is it scary? Well, yes to both questions but it’s not going to give you nightmares. It’s not that immersive type of horror but more like a thematic haunted house ride, you’d find at the fairground. You know the feeling of walking inside a haunted house, hoping for a good fright? Yes, the game allows the player the option to select Scary Mode for those who want a jump scare experience. I selected Default Mode because I wanted to enjoy the game in its original form. Even without the additional scary factor, the story’s chilling tale combined with memorable soundtracks would strike a chord with any woman out there who is often accompanied alone. In every woman, there is a little girl that lives inside of her. Girls love fairytales because real life is rarely happy ever after. So, stay away from male doctors! Oops, did I say too much? Well, I hope I entice you rather than dissuade you from playing the game. Overall, it was a fun adventurous, horror game. I played the game with a guide to save time because, like most games with multiple endings, there is a true ending.

Conclusion

For horror fans, this is a game worth playing. Add to your collection of horror games to play because horror is a genre that is difficult to execute in video games. So, it’s nice to find a piece of gem. The only thing I didn’t enjoy was the slightly erotic graphic pictures of tortured women. Why was it necessary? It’s a mystery to me. There are some things in life I simply can never understand.

Originally published on June 28, 2021 12:00 am; revised October 26, 2023

The Meaning Behind NightCry

NightCry developed by NudeMaker, and published by Playism Games was released in 2016. It was originally made for the mobile game the PlayStation Vita and the PC. It is one of those survival horror games that has an interesting concept but failed to impress some survival horror fans. Some hated it, and some enjoyed it. I am one of those who love it! After all, it’s all about introspection.

The story takes place on a luxurious cruise ship. There are three playable characters in this game. They are all well-designed and serve their role effectively. Monica’s determined persona, Leonard’s mysterious allure, and Rooney’s relatable charm added depth to the story and gave it a powerful ending. Like it or not, Rooney is a character that lives inside most of us. Some of us only come to life when our lives are threatened. The game developer might have wanted to express this concept by turning the story into a dark comedy. Depending on where you stand, you might find this sort of indirect bullying to be off-putting because you play as Rooney, a depressed college student who becomes stronger and stronger over time as she learns to fight for her life. Is the developer trying to say something about its audience? You see, there’s no “L” sound in the Japanese language so her name is Loony but is pronounced Rooney. Pun intended or not, it’s clear that the developer thinks poorly of Rooney. Her somber, docile nature proves it. You can read an article from Polygon that supports this statement. Now I wonder is that why the game takes place on a cruise ship. The cruise ship may very well be an allegory about rich people who have no reason to be depressed when there are less fortunate people out there who have no time to contemplate death because they are too busy trying to survive. Take Monica for instance, she is the stronger character compared to Rooney. Unlike Rooney, she is a college student with two part-time jobs and a parent to her younger siblings. Death is not a choice; it’s a luxury.

Now let’s talk about the gameplay. The gameplay itself is straightforward, featuring light puzzles, running, and hiding. However, you can’t rely on hiding in the same spot twice and failing to hold your breath properly by pressing the button on the screen can lead you to an early death. There are countless times I laughed at my failings and yet I didn’t find Scissorwalker the antagonist to be menacing. Instead, I think it is humorous. It likes to play peek-a-boo, catching players off guard when they least expect it. Carelessly examining every nook and cranny would trigger its appearance. Nevertheless, it is a necessary risk to take. The constant threat of the Scissorwalker, combined with the character’s limited stamina, forced me to be strategic and always be aware of my surroundings. And this is where some players find it frustrating. It is a point-and-click horror game. I remember struggling to get away from the Scissorwalker in the hallway by repetitively clicking the mouse to run and often dying because it failed to register my command. Yet, it isn’t a huge glaring problem for me as I am more interested in the game’s concept than the experience. In horror games, there should be some struggles–intentional or not. It’s not a horror game if it’s just a walking simulator with pixelated monsters. It becomes a digital, interactive art.

Overall, the concept of the game reminds me of a maze puzzle because the story follows a flowchart. Depending on your choices in the game, you can end up in a bad situation, which leads you to a dead end. There are many terrible shocking ways to die. If you have a morbid sense of humor like me, you will enjoy the game. For instance, I made a mistake entering a dark room without turning on my flashlight. I got killed. I laughed. Game over. You know what they say about laughter: It’s the greatest medicine. I’m so glad I didn’t let some negative reviews hinder me from playing it. It’s not going to vibe with everyone who is looking for a straight-forward horror experience but if you are looking for a game with some depth, this game deserves another chance. To me, a good game needs good art direction. It’s the overall package that triumphs over the small imperfections because I could say the very same thing about Yume Nikki, a popular indie horror game. As long as the players find value in a game that’s all it matters.

Note: This article is a response to tangomushi’s video game essay on NightCry.

Originally published January 22, 2017 9:53 pm; Revised October 10, 2023

Kuon Review: Horror without the Gore

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3 “light games” I am currently playing

The featured image is from Shenmue III, although this blog post has nothing to do with the game. I just thought the quote is funny. If you can’t read the caption it says, “You really got a lot of free time, huh.” I know the statement is aimed indirectly toward the gamer and it made me laugh. How fitting for this post!

It’s not that I got lazy with writing, but I have gotten more laid back when it comes to managing this blog. So let’s talk about my low-culture favorite pastime hobby! I am just kidding. I don’t think it’s a shameful pastime. Gaming can be as enlightening as going to an art museum even more so sometimes, although I know I could be more social hehe. Blogging is the most social I will get because I love to think before I speak. 🙂 So what have I been playing?

Gone Home

I heard that Gone Home is relatively short. It’s more of a walking simulator than a traditional game. So, far I enjoyed the atmosphere but I am having a hard time engaging with the game. I should like it because it’s takes place in the Pacific Northwest, the region I grew up in. Oddly, I find it kind of boring because I am still waiting for something exciting to happen. I even went online to look up some reviews and came across spoilers. So now I don’t know why I am playing it. But I do wonder…what’s so appealing about the game other than its 90s aesthetic? Once I finish the game, I can give it a fair assessment. So, that’s my thoughts so far with the game.

Root Film

I enjoyed Root Letters, a visual novel game that explored the Shimane prefecture. It is a mystery visual novel game by KADOKAWA. So I decided to pick up Root Film. So far I played a bit here and there when I can, so my experience with the game is a bit fragmented. I don’t have much thoughts about the game so far other than that I prefer the art in Root Letter more. The art in that game is just more beautiful and calming. Did I ever mention I don’t really like the color red in games? That’s why I dislike the menu screen, but silly me…it’s a game about solving a murder case! There is blood involved. I am going to keep an open mind since I have not finished the game yet. I wonder if my opinions will change once I complete it.

Whispers of Machine

As I am writing this blog post, I have finished Whispers of Machine for the 2nd time, a game I had for a while in my backlog. It was one of those games I thought I’d get to eventually. After playing an intense game (Elden Ring), I decided to give Whispers of Machine a shot after reading a review over at Ty’s Game Archive. To my surprise, I enjoyed it because I normally don’t play point-and-click games. Not sure if I will write a full-blown review for the game, but I do want to mention briefly that it’s definitely one of those thought-provoking games that will make you think. Not only did it brings up some valid arguments about artificial intelligence but it also question humanity as a whole. Do we continue to live as fearful predators or do we continue to evolve and progress? Also, I like that the story doesn’t try to impose any political ideas onto the audience. They let us think for ourselves and that to me is considered good storytelling. On top of that, the voice acting and the music soundtrack, indeed are very good! I remember I purchased the game based on the trailer alone. So do not underestimate the power of trailers! Before then, I didn’t know much about the developers and the type of games they make.

Well, I hope you enjoy my list. There are many more cool looking games out there but little time to play them! Other games I am interested in playing are:

On Introspective & Media Representation

“What you enjoy is a reflection of you.” I agree with this statement to some extent. While I identify myself as a Fromsoftware fan, I have never been the machoistic, bully type found on Twitter (now rebranded as X), telling people to git gud if they suck at video games nor was I the vocal type that attracted a big crowd of gamers to come together and created a positive gaming community. The latter sounds nice. I admire those who can interact and lead an online community, but that is beside the point I am about to make: When a friend of mine learned that I am a fan of the Soul’s games she immediately asked me why there was a Satan in the front cover of Dark Souls III, and why do I play a satanic game? You can find the long answer here in this blog post I’ve written a while ago: Dark Souls: What the Bonfire Says about Humanity. The short simple answer is I like to play a good game. Elden Ring has everything I want: good story, adventure, exploration, puzzles, character-building and dolling up in different types of armor! Well, I can deal without the massive open world, but I am not complaining so much about it anymore because I am having a good time with the game. So, if that above statement is true about what you like is a reflection of you then anyone who likes this game is pretty epic. I can take the compliment. 🙂

Currently, I use my Instagram account as a billboard to showcase video games pictures I have taken so far in Elden Ring. Like most folks, I do enjoy taking screenshots. Initially, I wanted to share it here, but there’s not a lot of media storage under the personal WordPress plan, so I stop storing pictures in the media library. Feel free to check out my Instagram account. I may also use it as a place to announce blog updates. Not sure though if I will stick with it, but let’s give it a whirl. I hope I can represent the medium in a fairer light and also personalized my blog a bit. You know…give it some personality.

Coming Up~More Elden Ring content

Resting at Rykard, Lord of Blasphemy Site Grace
Resting after defeating an optional boss fight: Rykard, Lord of Blasphemy. Had to take on Lady Tanith’s questline in order to unlock Rya’s questline.

So far, I have completed Rya’s, Sellen’s the Graven Witch, and Sorcerer Thop’s questlines. All of their dialogues add to the richness of the story. So, I am glad took on the quests despite having to invade other worlds, which ironically, despite playing all of Soul’s games I have never invaded someone’s world before until now. And oh boy I do feel bad even though it’s the NPC’s world and it’s part of the game! Look out for more blog posts from Elden Ring as I have some insightful thoughts to share! 

Elden Ring: Been Climbing Mountains

Since my last adventure in Elden Ring, I raided catacombs and caves; climbed up mountains; defeat some dragons; and discovered new areas. I had to use markers to mark places that I wish to come back to at a later time. Quite frankly, I don’t enjoy having my attention pulled in so many different directions–especially not for task-oriented folks like myself. So, I can see why some people are just turned off by this game. At the same time, I can see why some people brag about beating the Souls’ games: it requires a lot of patience and perseverance to learn the gaming mechanics. But as the saying goes, to each their own. Some adults just don’t have that much time to invest in such a game. As for me, my life is as eventful as the monotonous prairie, which is relaxing but can be quite awfully still. Well, it’s beautiful when the wind is blowing through the tall grasses against the wide, endless blue sky until the storm is approaching. One moment it’s bliss, and then the other it’s a whirlwind madness. When it rains it pours and depending on your preference that could be a lovely thing. Similarly, the same thing can be said about Elden Ring, which perfectly describes my current emotional state. Plus, I like some of the scenery in the game. There’s something soothing about cathedrals, castles, churches, and ruins.

A sense of big relief every time I reached a site grace

So far, I have already clocked in 100 hours and I feel like I am not near the end of the tunnel. There are still some mini-bosses that I still have to tackle; tower puzzles I have yet to solve; and questlines I need to complete. Slowly, I am starting to piece the story together, but it remains convoluted. However, I did learn a bit about Queen Rennala and her tragedy which ties in with the story. So far, the battle with Queen Rennala was one of the most impressive battles I have seen in a game. I also learned that she is an optional boss as well.

Queen rennala standing in front of the moon
Queen Rennala

The good thing though if you do defeat her is that she reallocates your skill trees if you don’t like your current build. I haven’t tried it myself because I am quite content playing as a mage. But it was a real pain trying to defeat Queen Rennala as a mage since she is also a sorcerer. Longswords folks had it easier from what I’ve seen online. But if you are wondering how I survived as a mage class in the battle, I used Magic Fortification Incantation which increases magic damage negation. Her one-shot magic blast was brutal for me even when I equipped an armor with high magic defense. I believe if you upgrade your Arcane Stat it would also boost your vitality and negate some of that damage, which is something I learned later on in the game. I also summoned Lone Wolf Ashes to distract the boss and blasted her with a Rock Sling Sorcery spell. The spell can be located in the Street of Sages Ruins. Anyway, just some tips for players who might be struggling like I did in Phase II of the battle.

This game is indeed massive and the open world can be overwhelming, but I am learning more about its universe as I play. I wonder what purpose Minor Edrees serve. They are located throughout the map. I also wonder why the NPCs tend to be in mourning status rather than hostile toward intruders like myself. Everything and everyone seems to protect something and I am not sure if I am playing as the good guy. Well, I don’t think I am all that good if I am carving a path toward becoming the Elden Lord, which has to do with the big Yellow tree. Personally, I don’t care about ruling and establishing order if that is what it takes to be Elden Lord, although I do believe in some sort of structure in real life, but in video game life not so much. I just like adventure and beating bosses. I suppose that is why I decided to pursue Lady Ranni’s quest. She is the daughter of Queen Rennala. I am so curious why she decided to walk the dark path. She doesn’t seem so dark to me…It can’t be that bad being in a doll body on top of a tower with plenty of books to read. Is it?

Ranni the Witch sitting
She looks cold but she seems warm. Does that even make sense? I suppose everyone has two sides to them.

Well, I am off to the Mistwood Ruins area to meet up with Ranni’s stepbrother Blaidd who can be found below Siofra River Well. Oh so exciting! More adventures to come! This game feels like playing inside a fantasy book. It’s a work of art!

P.S.

The smirk on her face while going through Gelmir Hero’s Grave is timeless. Took me a moment to get through this brutal area…but that’s my expression when I play Elden Ring.

3 video games I am anticipating

There is more to blogging than just writing well or attempting to write well. I learned that I suck at SEO and marketing very much. It’s not the end of the world because I am learning. I sat down and learned about SEO and marketing these past few days which means I don’t have a blog post ready until now! According to Google SEO Guide, my content should be written to help others–not flash how well I write like a model posing for Instagram. This made me realize how vain I am with creative expression. Okie okie, maybe I am taking things out of context like a typical woman *sighs*. Speaking of vainness, I am currently playing Final Fantasy XII trying to stop Vayne from becoming even more VAIN! How funny is that?!

Who wouldn’t want to feel like they are on top of the world?

Maybe one day there is a blogging platform that is dedicated to shy people like me who don’t like to be in front of the camera and who want to find a safe gaming community where we can learn, grow and express ourselves.

Since my blog posts do not provide any real “value” to anyone other than companionship and/or entertainment, I am going to share with you folks something worthwhile! It’s great news. I’d like to share 3 video games I am looking forward to. Maybe you will find something interesting on this list.

  1. Baten Kaitos I and II

One of my favorite all-time J-RPGs happens to be on Gamecube. Baten Kaitos I and II is getting an HD release! Check out the initial Nintendo site for more information. In the meantime, I provide a video clip of the game:

2) Eiyuden Chronicle: Hundred Heroes

If I am going to sink a lot of hours into J-RPG, I am going to do it with Suikoden Series. I played all of them except for Suikoden Terkreis in which I don’t own a Nintendo DS. Anyway, what attracts me to this game is that there are so many heroes you can select from. They are unique and special in their way. Plus I can build a town. Great music, great characters with good vibes who can say no to this anticipating title?

3) Silent Hill f

If you have been following this blog, you probably realized I covered a lot of horror games. Well, this blog post will not be completed without a horror title. I am looking forward to Silent Hill f more than Silent Hill 2 remake. Why? Because I am kind of tired of remakes and remasters (except for Baten Kaitos). Looking forward to playing something as mind-blogging as Rule of Rose. I hope my expectation is not too high!

Oh boy…I almost forgot so I will make an honorable mention! Dragon’s Dogma 2! For you dragon lovers, this is exciting news! I love the battle system in this game. As I mentioned before in my blog, this is an impressive RPG using the pawn system.

Well, that is it for today’s weekly post. I am pretty sure Google won’t index this blog post, but I do it anyway!

P.S.

I leaned that you don’t always have to capitalize the title since this post is not an academic paper. Professionals do it…so, what’s the right way? I suppose if you have power and money you can dictate anything even if it’s wrong.

Zero Time Dilemma Review

Mystery-puzzle games are such a treat. I was so hooked and happy that in no time, I completed the game with 100 percent! It’s an easy platinum and the greatest part is that it was a seamless experience. Sometimes I find it distracting when trophies are included in story-driven games. It breaks that cinematic flow experience (I played the digital copy of this game made for the PlayStation 4).

Okay, I lied. It’s not an entirely seamless experience. In terms of obtaining trophies, yes, but progressing the story, no. I got stuck on where to go next. Nothing too difficult though. The flowchart gives you the option to switch between different views (colored marked circles or cinematic thumbnails).

The chart is quite handy for a complex story

It took me some time to figure out what I was missing, which took me back to my elementary school days when life was just so much simpler and more carefree. The biggest mountain I had to climb back then was solving a math problem. We all know it doesn’t take much to throw off an equation. The little details are the solution—the key to solving problems! This game reminds me of a gigantic math problem to which I hate to admit, I don’t have the correct answer(s)! Speaking of addition, there was a part where I had to find the numerical answer to activate an alien device called the Transporter by decoding “alien numbers”. Each card has a number to it.

One of the clues to help solve a problem

I thought the puzzle was not straightforward for the impatient folks. So you might want to look up a walkthrough guide. I can see someone checking off this game for this little minor annoyance. But quite frankly, the story alone is entertaining enough to stand on its own. So, even if you don’t enjoy gameplay, the story is worth diving into. There is enough mystery and suspense for those mystery lovers! On top of that, the characters in the game are likable but not flawless. My favorite character is the kid, Q. Yes, he has a name, but you have to play if you want to kill the curious cat in you. You have to play the game of decision, which doesn’t always yield a pretty outcome.

Overall, I have to give credit to the creators for coming up with such a story that makes perfect sense toward the end. The story’s concept can be quite mind-boggling. Add some scientific theories into this mystery-puzzle game, and you will walk in a circle back to the beginning. I laughed hard a few times, and laughing is always a good sign that a game is good because it’s difficult to balance humor with dark subjects without coming off as offensive. This brings me to the sadistic cutscene scenarios which can sometimes be repetitive as you are switching between three teams: Team C, Team Q, and Team D.

My favorite character is the little boy in the middle

But I didn’t mind it because I am the type who likes to see things from all angles. Well, that is enough math puns for today! Time has run out. This concludes my review for the week!

Currently in Nightmare Mode

I wanted to write about the story in Fatal Frame Mask of the Lunar Eclipse but I sort of got burnt out; on top of the fact, I am ill as we speak. It hinders my ability to write, but I’m slowly getting better. If only I schedule in advance like most bloggers, this wouldn’t be a problem. Oh, my stubbornness. I just like to do things naturally without a set schedule. You can’t force creativity. It comes to you or it just doesn’t.

I give myself a cookie for attempting to keep this blog updated weekly

Anyway, I finished my third playthrough with a 62% completion. Took a break from the game and now I am playing it for the 4th time! Collecting all the Wraiths is the hardest part since it happens on random occurrences. However, I am not too concerned about beating the game on Nightmare Mode. I just have to be mindful of using health items and stronger type films since you can no longer purchase them in the Save Menu. Luckily, my weapons (Camera Obscura and the Spirit Stone Flashlight) are maxed out. It’s going to be tough because items in the game are pretty scarce. So that means…I can’t let ghosts touch me! As I mentioned before, the wisest decision is to play the game on Easy Mode so that you can get the feel of the game. All items will be carried to the next playthrough. So I recommend stocking on items while you can. But if you are in just for the story, then Easy Mode is the way to go because the story alone is pretty good.
I still have not grasped the thought process behind the reasoning of each character but I feel that Detective Choshiro Kirishima is the hero of the day.

Resting time is up.

He is investigating the Moonlight Syndrome that turns people on Rogestu Island into lunatics. Okay…I am just joking that is not the story of the game. Stay tuned while I’ll try to piece the story together on the 4th playthrough in Halsdoll’s style. Hopefully, I will try to get it in before Mother’s Day. I could play more feminine games like this.

The photo mode is so fun.