I know I am a bit late to the party. I finally got a chance to play Resident Evil 2 the remake, which was released back in 2019. For those who are new to my blog, I am not a little girl and I’m definitely not new to this franchise. I first played this game with my brother back in the day when we supposedly fake sick so we can skip school (actually the real deep root was social anxiety. Some kids just function better in a smaller crowd).
Let’s just pretend you are new to the game. There are two parts to the game that you can play: the rookie Leon Kennedy’s route or the good bad-ass Claire Redfield who is searching for her brother. The proper order is to select Leon’s route, but back then playing the original, I started off with Claire because she is GIRL POWER!!! Did I mention that she is badass a minute ago? Yeah, I did.
Anyway, this game is well designed in terms of appealing to the younger generation of gamers without jeopardizing its survival horror aesthetic, which older fans often complained how they didn’t like how the Resident Evil franchise turned into action games. Zombies are noticeably less aggressive and slower than Resident Evil 5 and Resident Evil 6. The atmosphere is very dark in tight corridors. Ammo is scarce so don’t go shooting blindly and aimlessly out of terror. The remake is also generous enough to allow players to switch to Assist Mode if they are having trouble. Assist Mode is another way of saying easy mode, but it seems like the developer didn’t want to hurt player’s feelings so they called it Assist Mode which sounds more polite than easy (that’s just my speculation though. I like to come up with backstage stories lol). Standard Mode is the normal mode. Most people start off with Standard Mode, which is what I did. But then I realized I had to switch to Assist Mode because I kept dying, trying to explore the police station. It’s difficult to explore if you are new to the game because there are enemies (the infamous lickers and the Tyrant) that will get in your way!
It’s nice that the developer allows you to switch mode in the middle of the game as the earlier Resident Evil games rely heavily on exploration and solving puzzles, which I like very much. I am the type of gamer who enjoy playing games twice: one for the story and the second for the gameplay. Like anything, practice makes perfect. So, the order I went back then, was to play on easy mode to get the feel of the game as I don’t rely on guides. It’s more fun to figure things out yourself. Another generous thing about the remake is that you don’t need ink ribbons to save. In fact, it autosaves quite frequently. So you don’t have to panic about not having enough ink ribbons to save your progress! For some players, especially kids who are just learning how to play games (we’ve all been there) it’s a nice component, but not so much for the veteran players. Lastly, the map is also well thought out. It’s easy to spot what items you missed which makes it easier for you to backtrack, and once you found all the items, the location of the map will turn red to clear, which means you don’t need to revisit the area. This saves a lot of time. Can you imagine those who have memory problems? Back in the day, games were kind of hard. Our only cue was looking for flashy things. Games like this really do test your memory skills. Like a mouse in a maze, you got to know where you are going in order to survive. It’s kind of like solving a math equation if you think about it. There is an order to everything.
Overall, I enjoyed the remake. It’s a fun game for newcomers and old fans. But personally, I think the franchise is dead to me as I still have yet to play Resident Evil 7, which I heard was decent, but I’m just not excited enough to play. Nonetheless, it’s still an iconic series that will always have a special place in my heart. The little girl in me likes to come out and shoot some zombie heads once in a while. I still have to explore the side mini-games that the game has to offer.
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