I consider myself open-minded when it comes to games, however, I found that the chance of me liking a game increases when 1) the music is good and 2) if it’s visually attractive. I appreciate good illustrations. But I wonder if that statement is true or if I am just being simple-minded. For instance, while many folks enjoyed Nier Automata, released on February 23, 2017 and developed by PlatinumGames, Virtuos, I still don’t like it as much as the first installment nor do I prefer Nier Replicant, developed by Square Enix, Toylogic Inc. to Nier Gestalt, released on April 22, 2010 and developed by Cavia. It’s a mystery why I like certain things or maybe it’s not all that mysterious: I prefer certain game developers over the other. This may explain why some games speak to me more than others–and why my mental state does not always have an effect on my enjoyment as I initially believed. Perhaps, my likes and dislikes are embedded in my conscience. Some things never change–like my soul. For instance, I tend to enjoy dark humor and horror since I was a kid, but I don’t consider myself mentally unstable. Most of my peers (a.k.a. “nice girls”) don’t like horror. So why do I like it? I have been trying to probe into my own psyche to learn more about myself because that’s what introverts do! Surprisingly, I learned recently why I enjoy the survival horror genre after watching the horror film: The Witch, directed by Robert Eggers which was released on February 19, 2016 (I did not enjoy the outcome because it has a horrifying political statement). Have I ever mention in this blog about hating politics? I don’t think so. I may write something about it in the future.
After dropping Scarlet Nexus, developed by BANDAI NAMCO Studios, Tose, released June 24, 2021, I picked up Zero Time Dilemma, developed by Spike Chunsoft which I purchased a few years ago, I am finally getting around to playing it. Yes, this game was released in 2016 as the third installment of the Zero Escape series. If you were to ask me, I am currently enjoying it a lot despite what some folks have mentioned about the game in the past as a lower tier compared to the first two installments. As I mentioned in one of my reviews, I love puzzle games and gameplay does matter to me. The gameplay and the story go well together in this game. In defense of this game, most likely there will be a review/analysis in the near future. I find that it’s easier to write when my emotions are pleasant. Unpleasant ones turn the writing process into a chore. In the past, I have already volunteered my time freely to write these game reviews which could use a little improvement:
No surprise there, they are all horrifying games, but they all have potential. It’s hard not to critique them when I spent time playing them. However, I learned that if I don’t have anything kind to say, I won’t say it at all because writing politely about a game I don’t like took a lot of energy out of me, and it does not serve any real purpose other than to blow someone’s ego (I don’t know why gamers feel attacked when someone doesn’t like their games), although an indie game developer did thank me for a solid game critique writing of their game. This took me by surprise because I always thought I am writing into the void. If there is anything I learned from blogging about the games I’ve played is that my passion for games have not died. It’s just that “bad games” do exist, and I am not going to like everything I play and that is okay.
Games don’t have to be epic or difficult for them to be good. It just got to have some sort of sense to it. At the end of the day, I sure do like games that feel good and rewarding.