AI: Somnium Files Review

I enjoyed AI: Somnium Files developed and published by Spike Chunsoft Co., Ltd. It’s a visual novel with a strong detective murder mystery with some science fiction elements. Yes, like any typical game, there is a lot of saving to do because young girls do need help even when they are bratty and acting all tough! After all, being killed by a sadistic rapist is the worst nightmare that can happen to any girl! You can’t expect a psychopath to have empathy? Do you?

Misuki praying
Poor Mizuki who is only 12, tried so hard to be strong when she is actually mourning for the loss of her mother.

Story

First off, I want to warn readers that I don’t recommend this game to those who don’t have a healthy sense of humor and who are quick to slap anything that has to do with sexuality as misogyny. Quite the contrary, the game is not even misogynistic. The sexual jokes are mild compared to what I see on Twitter and from the former U.S. president. Despite my defense for this game, it doesn’t mean I accept locker room talk. But the jokes are there to poke fun at the protagonist’s singleness. After all, you are playing as the nice, perverted guy who is possibly bi-sexual.

Date looks like a girl
C’mon, look at Date’s face (the protagonist). He can pass off as a pretty woman.

I think that is why I could laugh at the part where Date hit on the 36-year-old receptionist who looks like an idol but is too old to be one. I say as long you can afford anti-aging creams and live comfortably then you are set for life. The average women care more about their appearance and health than they actually would admit as the motivating factor to why they work on top of the fact no one wants to end up homeless. But of course, there are exceptions. So more power to the receptionist for learning how to enjoy life in the moment (as long as you live responsibly that is). It takes a lot of soul searching to find contentment.

I used to work with an older woman who said if she had big boobs she’d flaunt it off. Not to attract men, but for her own liveliness. She was drunk when she said it though.

But I do see how someone would call this game misogynist. I suppose when you analyze a piece of creative work, you got to learn how to put things into context. So don’t dismiss this game because of its humor. On a serious note, there are a lot of heavy subjects around the concept of dream, reality, and AIs and whole bunch other stuff. And what I noticed is that there is a sense of optimistic, progressive thinking about the future of society, or a sense of acceptance on the writer’s part. It’s not just the topic of AIs I am talking about, but also the LGBT community in general.This game is a product of its time.

Aiba looking content
Aiba, the AI who is Date’s detective partner, agrees that human intuition is good from time to time, which is something rational, logical AIs lack.
Mizuki at Marble Bar
Mizuki is accepting of the LGBT community but still shows a sign of uncomfortableness.

I think the balance between seriousness and humor in the game is well done, and that is what I look for when I rate a good game. Even when I completed the game (there are multiple endings) there are still many mysteries to solve and once you solve the remaining mysteries of the story, everything just blows up in your face like fireworks. Overall, the pacing of the story is nice just as much as the colorful cast. Great game for mystery fans.

Gameplay

I played the demo on PS4 so I knew what to expect when I bought the game for PC. There are some differences in terms of user experience obviously. I played with mouse and keyboard but you can also play with a controller. I just stick with mouse and keyboard. I also noticed the game on the PC tends to glitch out occasionally, but it doesn’t happen frequently when I changed the graphic setting. I don’t know what it’s like for PS4 and Nintendo Switch.

While solving a case…this happened. It’s kind of artistic!

Gameplay wise, it did great at creating urgency but can get annoying because it does not reward you based on your skills to solve a case in 6 minutes. It did however, reward you on basic arithmetic skills! You have to select Timie to save seconds from being used on the top left side of the screen. Failure to select Timie correctly and the correct choices will penalize you for using seconds in real time and some of them take big chunks!

I had crossed eyes or something when I was playing the game because I mistook TIMIE for TIME. For awhile I kept proceeding without selecting the TIMIE on top center of the screen.

I found myself several times retrying and restarting the case due to running out of time. Some cases can get pretty tough especially if you are trying to solve it within 1 second remaining to obtain one of the trophies. If that sounds complicated. Do not fret. It will take trials and errors to get it right. Getting all the trophies was worth it.

I pride myself on my determination. I did it!

Overall, I thought the mix of shooting, investigating and solving puzzles were interesting. Not one moment was I bored. The concept of pyscning into someone’s dream to uncover hidden clues seems pretty high tech and futuristic. Is it ethical? Not really! I already feel invaded by tech companies collecting my data. It’s like exposing your underwear for strangers to see. Ugh…

merc staring at underwear

Sound

I realized I don’t write much about sound production and voice acting. But they do make a difference in the quality of any video game. At the beginning of the game, I kept switching from English to Japanese language to see which voice cast I prefer to listen to. Eventually I stick with the Japanese voice cast because I prefer Aiba’s Japanese voice over the English voice because ironically she sounds more natural. Believe it or not Aiba is an evolved AI who has a personality of her own and who has the free agency to think for herself. It makes sense to personify her a bit even though she lives inside the protoganist’s eye and she is just an AI. She is also Date’s alter ego. But I won’t go into detail behind my reasoning. That will be another post for a different time if I decide to write about the eye metaphor.

Lastly, the soundtrack composed by Keisuke Ito is decent and the sound effects are seamless enough that I don’t even recognized the music sometimes. It’s great because I felt immersed in the game, but I can’t say I am all that into idol pop culture music though. So the soundtrack didn’t stood out to me as much as other quality story-driven games. However, I do enjoy the Ikume Shrine theme because I just like all things zen.

Conclusion

This game is far from boring and simplistic. It has good soundtrack, good story, fun gameplay and good humor. Who doesn’t enjoy laughing? It’s a great way to release stress. Time is well spent when you are doing something you enjoy especially if it is also thought-provoking.

P.S.

I was having a hard time writing a review for this game and learned that I can use some sort of structure to make my writing process easier. I don’t know if I will stick to this format though, but I did enjoy putting it together.

Spirit Hunter NG Review: Let’s Play a Game with the Evil Doll

The next time I feel like wallowing up in my misery, I will just head to the bar and get a glass of drink to numb my pain. Like Halsdoll’s Diner (a.k.a. my blog), the bar in this game called Black Rabbit Bar serves as a hub for broken people like myself to hang out: Drink your misery away and eat as many chips as you want. Timeout from reality is the place to unwind. Doesn’t it sound like a catchy line to attract customers? Well, what’s so comical is that like the owner of the bar, I don’t make the effort in trying to attract customers (readers) to my blog. Instead, I play video games like I’m consuming alcoholic beverages. I spend more time playing and rearranging my thoughts than finding people to read. So hanging out in my empty diner on this blazing hot summer evening is the norm for me because I never liked crowded places.

Yes, Spirit Hunter NG is thematically refreshing for a horror visual novel and I kind of like that more than the storytelling and for the game experience.  The game becomes more like an art piece waiting to be admired and captivated by the viewer. Why you may wonder? Because sometimes I just like hearing the creators’ voices when they assert their thoughts and emotion in a piece of work. It gives me a glimpse of their inner woe. Horror, after all, is really a feeling of ongoing internal conflict. Sounds like the writer was poking fun at horror fans for having to write a horror story for a game:

A stranger’s death dripping with danger and intrigue is a great source of entertainment.

The story follows a “muscle-freak” (borrowing the description from the game) teenage boy by the name of Akira Kijima who happens to be adopted by his aunt, a horror novelist who owns a bar as a side job. Kijima found himself playing a strange game with an evil entity that involved destroying/purifying spirits. He was forced to play a game when the evil doll kidnapped his precious beloved niece (Yes, it’s about saving the damsel. Nothing new here in the story department). Along his journey, he is accompanied by his good friend, a member of the Yakuza, and a gothic pop idol. Later down the road, he meets older and more professional folks: a gambler, female cop, and ghost hunter. The variety of age adds maturity to the game which makes it feels less singular and a self-centered experience by providing a third-person point of view to the story. There were moments when the side characters point fun at Kijima for his bravery and youthfulness as stupidity. Unlike Root Letter, I didn’t feel as if I was a generic schoolboy, even though I see the story through the main’s character’s eyes. It’s something video games as a medium have a hard time executing because when you play the main character, you walk in his or her shoes and your perspective as the player is skewed. I like that I’m able to separate myself from the character. But what really intrigued me about the story is the villain, the eternal doll who wants to play and who does not always play fairly. Well, it wouldn’t be a game if the story doesn’t revolve around a game. I think this is why I like this game compared to some popular visual novel games I’ve played. It sticks to its root.

Now let’s talk about gameplay. Is it fun? Is it scary? Well, yes to both questions but it’s not going to give you a nightmare. It’s not that immersive type of horror but more like a thematic haunted house ride, you’d find at the fairground. You know the feeling of walking into a haunted house ride, hoping for a good fright? Yes, the game allows the player the option to select Scary Mode for those who want a jump scare experience. Personally, I select default mode and just enjoy the game for what it is. Even without the additional mechanical scare, there were some chilling tales that involved young girls which would strike a chord to any girl who is often accompanied by herself. Girls love fairy tales and fairy tales are not always happy ever after. So stay away from male doctors! Oops, did I say too much? Well, I hope I entice you rather than dissuade you from playing the game. Overall, it’s an adventurous game that requires players to select choices carefully without being punished (wrong choice=Game Over). I played with a guide to save time because, like most games with multiple endings, it requires the player to select certain choices to unlock a particular ending. I remember spending 69 hours on it. It might be because I left the game running for a long time trying to cook and play at the same time.

For horror fans, this is a game worth playing. Add to your collection of horror games to play because horror is a genre that is difficult to execute in video games. So, it’s nice to find a piece of gem. The only thing I didn’t enjoy is the graphic pictures of tortured women. Why was it necessary? It’s a mystery to me.

P.S.

I know dolls are scary, but I still love to play with them; that just says a lot about me.

Root Letter Review (2016): What Happen to the Cute Schoolgirl?

Do you have insecurities? I think we all do, I’ll let you know mine but once I review this visual novel game, which revolves around the mystery of a schoolgirl disappearance called Root Letter, developed by Kadokawa Games, released in 2016. It tells a story of a high school pen pal who decided to stop writing to you after she confessed in her letter that she killed someone. Something doesn’t add up. The schoolgirl happens to be beautiful, intelligent, and talented but fell tragically ill and passed away. Sounds interesting enough. I was curious to unravel this suspenseful, mystery title that doesn’t contain horror. Watching the trailer helped me decide to pick up this title a few years ago.

Mysterious and adventurous tale mixed with a good soundtrack and a pretty art style, I just can’t say no to it. In fact, it was refreshing to play something as relaxing as this visual novel despite it being wrongfully advertised as a Young Adult Suspense Thriller. More than anything, it’s quirky and kind of funny. I enjoyed going on an adventure to find out what happened to the high school sweetheart. But you are wondering what it has to do with insecurities? Well you see, everyone who was mentioned in Aya Fumino’s letter, the disappeared schoolgirl, had some insecurity issues. Her trusted friends are Shorty, Monkey, Snappy, Fatty, Four-Eyes, Bitch, and Bestie. Do you get my point now, how it can be comical? What kind of friend gives her close friends such awful nicknames? Well, that’s because they got something to hide!

Mysterious and adventurous tale mixed with good soundtrack and pretty art style, I just can’t say no to it. In fact, it was refreshing to play something as relaxing as this visual novel despite that it was wrongfully advertised as Young Adult Suspense Thriller. More than anything, it’s quirky and kind of funny. I enjoyed going on an adventure to find out what happen to the high school sweetheart. But you are wondering what does it have to do with insecurities? Well you see, everyone who was mentioned in Aya Fumino’s letter, the disappeared schoolgirl, had some insecurity issues. Her trusted friends are Shorty, Monkey, Snappy, Fatty, Four-Eyes, Bitch, and Bestie. Do you get my point now, how it can be comical? What kind of friend give her close friends such awful nicknames? Well that’s because they got something to hide!

It’s up to the main protagonist to do some serious detective work. Yes, he has to investigate each student closely to find out what really happen to Aya while exposing each character’s insecurity. It’s an interesting game design. There were a few times I laughed hard. What’s so funny is I could see myself in all 7 characters. That means I got a lot of work to do in the self-love department.

I enjoyed this game a lot. The plot is serious but the adventure is humorous and light-hearted. It’s just something I need from a stressful day. It’s a lot less mentally strenuous on the mind than what I typically play. Root Letter was nice for a change. I played this game back in 2017 I believe and decided to write a review until now.

Now going back to my question about insecurities. Quite frankly, back in my teenage years, I broke out badly on my forehead and throughout my face. It was so bad that my brothers would make fun of me and call me “Himalaya Mountains”. The cyst pimples were so glaringly noticeable on my face that for a while, I was really self-conscious about my skin. Then as I grew older, l learned to separate myself from my appearance. Like Mona the “Hatchet-Face” from Crybaby, I like to think at least “I got character!”

Visual Novel Games I’ve Played

Visual Novels have been around for some time, and it’s strange hearing some gamers claiming that it is not a video game because of their lack of gameplay, but in defense, I would say the games I’ve played so far, revolve around a game. Instead of pressing buttons, you have to use your brain.

These past few months, I have been playing story-driven games. Being locked away from society is fine with me. I don’t feel as guilty about it. Although I play at my own pace without feeling pressured to finish a game and move on to the next. I am a bit burnt out so I am taking a break from gaming in general to write. So here I am.

The House in Fata Morgana

I bought this game on Steam for around $10.00. This was a very emotional game. It made me cry. I believe it took me about 50 hours to complete the entire game. My only gripe about this game is that the writing is a bit amateur. Certain parts seem to drag, but the overall story is good. There was a lot of violence and gore. It’s beyond my grasp that there are people out there who enjoy tormenting people. It’s rather sickening. The whole time I was rooting for the protagonist. He is the only character that seems real.

I bought this game on Steam for around $10.00. This was actually a very emotional game. It made me cry. I believe it took me about 50 hours to complete the entire game. My only gripe about this game is that the writing is a bit amateur. There were certain parts that seem to drag, but overall story is good. There were a lot of violence and gore. It’s beyond my grasp that there are people out there who enjoy tormenting people. It’s rather sickening. The whole time I was rooting for the protagonist. He is the only the character that seems real.

Raging Loop

I bought this game at a local game store back in March before the lockdown. The one I have come with a picture book, day one edition (PS4). I am not much of a physical game collector, but I do appreciate it when games come in a pretty package. I paid $29.99 which is still a bit high for a visual novel game. Visual novel games should not be that expensive in my opinion. Anyway, pardon me for going on a tangent.

What I think about the game: some grammar mistakes are hard not to notice, which I can understand especially if you are switching from two languages. I am bilingual myself. But then again, the game is supposed to be professional. It’s rather embarrassing to have so many mistakes. I have to read and reread how the game works to fully understand the story. The game took a bit to pick up, but once it picks up, there is plenty of suspense and mystery.

In summary the game, what stood out to me most is the main male character. He is an odd one as he tends to like dangerous women. Then again, the story takes place in a misfit society, which makes perfect sense. After all, it’s only in rural areas, where horror story comes alive. Think Japanese version of the Chainsaw Texas Massacre. Overall, the game has a strong opinion about faith, religion, and existence. Do I agree with it? Not necessarily, but I enjoy looking from a different perspective and learning a bit more about my male counterpart: boys are just as weird as girls.

These two games left me feeling strange. The world is a political game, a fucked-up place. People are not to be trusted and everyone is out there for their gain. Real friends are hard to come by. What a miserable world. I’ll go play Code Vein now because at least there is some warmth in that game.