I appreciate flowers. I appreciate flowery words used to make Nature beautiful and comforting–that includes the marsh. This book reminds me of a fairy tale more than a story based on true life events because it’s all dreamily poetic. So, if you are looking for a story that will make you feel good and you want to be in tune with nature—this is the book. It’s all powerfully feminine just like Nature. Sometimes that’s all you need. Let her embrace you with her wild beauty. She will heal your ailing mind.
In this book, we follow the story of a girl named Kya, the protagonist, who grew up in the marsh. First, her mother left. Then one by one, her siblings left her too. Eventually, her abusive father left her as well. By age 10, the girl is left to survive on her own in the marsh, digging and selling mussels. Kya reminded me of a southern-style version of Lara Croft (a video game character). Instead of raiding tombs, Kya studies the marsh with sensitivity, embracing all the life it has to offer. She is a naturalist, an artist, a poet, and a scientist without proper schooling. Because of her mysterious ways, she is known as the Marsh Girl and is shunned by the locals. And yet, her wildness and beauty got her involved with two men from the local town called Barkley Cove, a made-up belief place by the coast of North Carolina. It’s a romance, murder mystery story with a flare of drama mixed with science. I think it’s a great mix of genres and a refreshing one.
I read some negative reviews on Goodreads, arguing that the protagonist is unrealistic and there are some inaccurate presentations of North Carolina’s dialects. I wouldn’t know since I am not from the region. However, it didn’t bother me because I understood what the author, Delia Owen was trying illustrate with her characters and the story the entire time: As the author stated, Kya is in all of us and one in a million (p.438, mass ed.). The author used science to explain the plot and the reasoning behind her characters’ motivations such as mating, social acceptance, loneliness, and isolation. For instance, if you have never lived alone for years and did not communicate with anyone daily (texting doesn’t count), the world can feel lonesome. When you have that much alone time, you start to ease the loneliness through your surroundings by acknowledging the liveliness of Nature. That’s how Kya survived all those years by herself. The marsh became her mother:
“Sometimes she heard night sounds she didn’t know or jumped from lightning too close, but whenever she stumbled, it was the land that caught her.”
-Page 40, Where the Crawdads Sing
As a character, Kya is innocently pure like Nature. I love how the author used her character to link with the civilized world. As a reader, I see it through the interaction between the locals and kya. From the outsider’s perspective, she is nothing more than bare-footed swamp trash. She couldn’t even read until the age of 14 or 15. And yet, the author paints her in the most beautiful light by mixing poetry into the story to evoke longing and empathic feelings. In this book, the marsh is beautiful and pure unlike the socially constructed society. Religion, culture, customs, and social economics can make a society appears more barbaric than the marsh. Unlike humans, Nature is not prejudiced. She doesn’t ostracize people based on class, intelligence, genetics, etc. Instead, she provides shelter and abundance. All you ever need is within grasp, and the best part is that she gives it freely without expecting anything in return except for your embrace just like a good mother.
I enjoyed the book and its imagery of the marsh, but didn’t care much about the romance part. It was however, suspenseful enough to keep me turning the pages. There were a few parts that made me laugh hard. I highly doubt I would watch the film. There’s something about written words that often get lost when it’s turned into a motion picture.
So, these past few days I have been playing some indie games, trying to give the smaller titles a chance to be recognized. Plus, I sort of got addicted to browsing games on Steam and added a few games to my Wish List. I will tell you what I find at a later time. For this post, I want to write a critical review on Remothered: Tormented Fathers, developed by Stormind Games, and published by Darril Arts, released in 2018. I enjoyed the game very much.
I bought this game a couple of years ago. It was one of the first games I bought on Steam but never got around to playing it. At the time, I recently had purchased a new laptop specifically for gaming and writing. Unfortunately, my laptop is not strong enough to run the game. The game crashes two times but I managed to beat it by quitting the game frequently for it to cool down. Oh, the experience was painful and it would have been better if I were to play it on PS4. I could have purchased a copy for the PS4 as I did with Tokyo Dark (you can find my review here). Instead, I stick with the PC version, risking my laptop blowing up in my face. I am just being dramatic. Actually, I have a high tolerance for minor nuisances. Rarely do I get mad if I have a bad user experience, but I can see how this can be a glaring problem for some people.
But let me tell you. This game is pretty intense. It’s that scary because you are being chased by a barely-naked old man who is wearing nothing but a butcher apron. The most difficult part of the game is trying to explore without being seen. Play with headphones is recommended. The sound effects are on par and intense with the sound from the Silent Hill 2 game. Don’t think about lowering the volume because you would need to listen to the psychopath’s footsteps and his humming of Old MacDonald a farm song, which ties into the story. It’s like a game of stealth and hides and seeks, which I enjoy. The little girl in me never dies. I like to hide and seek games in horror style. I even found myself starting to sing along with the psychopath:
If you enjoyed the Clock Tower series for the PlayStation, you will appreciate this game. The difference is you play as a strong, professional woman in her 30s by the name of Rosemary Reed, which I find the game to be refreshingly intelligent and classy for its kind. The balance between gameplay and story is sophisticated. It feels like a cinematic game but it’s not. A few cinematic cutscenes between the story and gameplay give me enough room to breathe without feeling overwhelmed. The story is full of suspense enough to keep me on my toes but unfortunately failed to captivate me. The plot is not very clear. I still have questions about who did what and what. Perhaps a second play-through would dispel my confusion. At times, the dialogues between characters tried to be too deep that they felt a bit staged rather than immersive. This resulted in a disconnection between me and the story. But honestly, I could care less what is happening because I grade survival horror games based on gameplay not story. If I want that experience, then I’ll just watch a horror flick as a passive observer. Still Remothered: Tormented Fathers is still a good game. The strongest point of the game is odd, its presentation. I felt like I was playing inside a film. Artistically, that’s a good thing.
I could drown myself inside the mansion for hours because the sound of high heels is quite soothing against the creaking floor. The lighting in this game is beautiful. There were certain shots in the game I really admire. Just look at how beautiful Dr. Reed is skipping into a nightmare in the picture below.
She is so dedicated to her job that she is willing to risk her life. She’s so brave and a tad bit crazy. But who am I to judge? I suppose I am just as crazy as she is to find her admirable. After all, I am playing a survival horror game here. Throughout the game, it was so difficult not to laugh nervously when the psychopath from the mansion kept mumbling in the background something along the line: of “This place is not open to the public!” and “Are you working overtime?” Strangely, these little minor details make me appreciate the aesthetic of the game as an art piece in itself. For one, a professional eloquent woman like Dr. Reed is quite attractive. Female protagonists don’t always have to be young Barbie dolls like in Haunting Ground, a PS2 game developed by Capcom, to mesmerize the audiences. However, there were a few minor issues that were a bit of an eye sore—the protagonist’s facial animation which looked more theatrical than natural, and her internal dialogue: “This can’t be real”. I often wonder why she was so persistent to trespass a private property in the first place only to find her desperately trying to get out of the mansion. Perhaps, I just didn’t find the plot convincing enough, or else I wouldn’t have had this question in the back of my mind. The game has potential in the story department and the pacing of the game could have been extended. So, it wouldn’t feel like the player rushed into a nightmare—only to want out as soon as possible.
Gameplay-wise, the game is pretty straightforward. The horror takes place in the mansion and if you follow a guide, you can beat the game in 1 or 2 hours. Running time is similar to that of a film. But quite frankly, I am not against it. It took me over 10 hours to complete the entire game because of trial and errors and obtaining all trophies. My only big complaint about the game is that the gaming mechanics can be quite frustrating sometimes. Do expect to die frequently. I rarely use any of the diversion items in the game, which are supposed to distract the psychopath. Perhaps, it’s my fault that I couldn’t read the in-game description correctly, but I just had no time to read or learn how it works when I am busy trying to run and hide from my pursuer! The entire structure of the game revolves around hiding and seek and some QTEs (quick time events) which can be frustrating for those who don’t have high reflexes. Some gamers are dissuaded from continuing the game when they keep seeing the Game Over screen as opposed to someone who sees it as a challenge. Luckily, this game doesn’t acknowledge the player’s failure, it just reloads from the last autosaved saving point. Finally, while hide and seek is the main gameplay concept, I find it a bit annoying that the enemy seems to appear from one place to the next conveniently. Players would naturally assume, it takes a certain amount of time to walk from point A to point B. Apparently, the enemy doesn’t follow the same physics rules; I don’t believe it’s the game’s intention to make the enemy a supernatural being either. There were times when I would hide in the closet, waiting for the area to be clear of the enemy, but it always seemed like the enemy was nearby no matter what floor I was on in the mansion. When it comes to technical aspects, it needs some work, however, for the most part, the game’s concept is great!
I remember now why the game started with Dr. Reed smoking. Smoke while you can because you are going to be underwater for quite some time until you get another break!
Overall, the game is good. The concept is intelligent. As a survival horror game fan, I enjoyed it and wish I had a physical copy of the game to put beside my collection of horror games, which sadly, aren’t many. Finally, I will tell you why I enjoyed this game, after all, I am a bit of a wordsmith: Dr. Felton, the psychopath in this game is pretty sick. He’s a sickle. Get it? A sicko. And to his question, “Is it really worth it to put yourself into this story? No, but I am grateful it’s only a video game and it was fun! Now, I will go back to singing Old MacDonald had a farm song, and go to bed happy because I found myself a good survival horror game to play.
Sometimes great games are not always pleasing to look at. The characters in this game have long limbs and are colorless and tend to look like a man even though it’s meant to be a woman. How do I know? The voice dub gives it away. Also, the background in this game is unflattering. Solid colors such as black and blue can be quite boring for someone who is used to pretty vibrant games. He or she may pass on it because it’s not cute enough. Well, I almost did!
This game is great and what is even more shocking is that I bought the game for $1.99 (on sale) and had a very good time with it! You can call Cat Lady, a point-n-click adventure game. It was developed by Harvester Games and published by Screen 7. What intrigued me to pick up this game? Well, it was the game description:
The Cat Lady follows Susan Ashworth, a lonely 40-year-old on the verge of suicide. She has no family, no friends, and no hope for a better future. One day she discovers that five strangers will come along and change everything.
Back in 2019 when I was browsing games, I was on the verge of becoming a Cat Lady myself or more like a homeless cat roaming the streets downtown, feeding off of dead mice found in the dumpster. Okay, I’m exaggerating; however, the city life did sort of affect my mood. Mental illness and homelessness are growing problems in Seattle that I thought I might go insane myself eventually. There were multiple times when walking in the city felt like walking into a horror game. It was not uncommon to watch the mentally ill yelling out in the streets to themselves or doing drugs out in the open. My last incident was when a homeless woman started following me to my apartment and yelled at me to get out of the country (I am Asian-American. I am used to it). So even before social isolation, I stayed indoors most of the time and I often wonder if was I to become a cat lady myself. It’s not so bad if you’re an introvert. I will rather be alone than participate in the chaos outside my door. So, TheCat Lady was purchased out of pure curiosity. Why is Sudan Ashworth suicidal?
For such a serious topic as suicide, I was pleasantly surprised that I found myself laughing more than being scared. This game is packed with dark humor. Yes, the game is depressing and the gore is a bit unnecessary for those who have a weak stomach like me, but I found that the adventure, the dialogues, and the pacing of the game make up for it. Plus, the soundtrack and the voice acting are great. It got that English vibe. Give this game a try if you enjoy dark humor. It’s a good friend to those who suffer from depression.
Based on the video game Detention, released Jan 12, 2017, developed by Red Candle Games for Netflix, the T.V show comprises 8 episodes that tell a detailed story of a transferred student who suffers from mental illness. Oddly, I experienced a sense of familiarity after taking so many social science and history courses back in the day when I see literacy references appearing in the show. Great writers (Plato, Orwell, Walden) helped me understand quickly what the plot was about. It gets an A + for using influential books as props to illustrate that point. I was entertained all the way.
This show is worth checking out if you are into East Asian horror and also if you are a big fan of poetry, which I think is an outdated art form, but when incorporated with other mediums, it becomes extremely powerful. Poetry is the form of using words to paint an image and evoke feelings; its rhythm helps create memorable lines too. There are some emotions that you cannot describe alone just through the use of prose. Only poetry can deliver powerful images to abstract concepts such as life and death so that we can understand them on a deeper level. I like how Detention glorifies the power of poetry through the use of a dead schoolgirl’s poem. It allows me to see and feel the political oppression in a small Taiwanese town through its high school. Thus making it a hauntingly political tale that gives me a glimpse of the culture on the island. As a horror fan, horror is a genre that is very difficult to execute so when a rare one comes by, I can’t help but want to share I with the rest of the world. I wrote a short review on the game a few years ago. Please check it out. No spoiler I promise.
For my final thought, the show made me wonder why grownups imprison students with their outdated ideology. What purpose does it serve other than complete control of one’s sovereignty? Perhaps going to detention may not be such a bad thing because it’s “in the pursuit of freedom [against the authoritative government, we find] inner peace,” I quote the counselor from the show. The school was just a training ground for a more authoritative political system. But even if we escape, “outside this place is just a bigger crazier world,” says Liu Yun-hsiang, the main female protagonist. So what is the solution? Death? Overall, if you are looking for a thought-provoking horror title on Netflix, I highly recommend this one.
I’ve been thinking a lot about films and I’m beginning to enjoy the medium. It’s like poetry. It’s full of imagery and it gets to the point, especially for someone like me who is on the go and dislikes details. I guess I’m a bit savage myself–me think in a few words and like simplicity.
According to Miss Young, the school teacher in this film, poetry contains the following:
Rhythm
Rhyme
Meaning
I could see it. There are a few catchy phrases that were cheesy but entertaining. The right songs are played in each scene, echoing the edginess theme. Lastly, the film has a good message. We could all take some notes from Brenda, the fiery protagonist played by Linda Blair who also starred in that terrifying film called The Exorcist. She is bold, and daring but just. And she is only a teenager–a teenager who dares to lit a cigarette in the classroom and tells her sentimental poetry teacher to back off. As she said, teachers only know their students for 1-2 hours. They don’t know them on a personal level and what they are capable of. Grr…feisty.
[Okay! Forgive me for my poetry rant. Let’s talk about the film.]
Savage Streets is at its savageness. It’s a comedy/drama that’s not to be taken seriously. Unless you are a teenager reading this review, you may find the film offensive. Why? Because teenagers don’t know anything in life other than peer pressure and seeking one’s identity and purpose in life. Unless you had a rough life like Brenda where you are forced to grow up fast, then that’s a different story. Brenda has to be tough because she got a deaf-mute sister to care for. It’s no surprise she takes the lead among her female friends. She is like the hunting bow of the streets with her pack, walking in the night fiercely and patrolling the streets from injustice. Like Scorpion from Female Prisoner 701 Scorpion, she is on a mission to put bad boys in their place. Brenda doesn’t wait for the law to set things straight and offer her justice. Instead, she gives that neanderthal, punk villain Jake what he deserves. She hunts and strikes that barbaric savage down with her sharp arrow. I could hear her say through her eyes: “I got you, bad boy!” Like a true heroine, she defends the weak from the domineering apes that prowl the streets.
I can’t tell you exactly what happened in the film because that would ruin the fun. Watch this film with friends, your significant other, or by yourself and I am pretty sure you would get angry but then have a great laugh. Well depending on your sense of humor. Mine is pretty morbid. Overall, fun film to watch–a few outrageous scenes and nudity that don’t make any sense other than the fact it’s there for eye candy. On second thought, watching with an easily jealous girlfriend might not be a good idea. There’s nothing more annoying than being accused of stealing someone’s boyfriend like in Brenda’s case. It’s not Brenda’s fault that men foolishly gravitate towards her hotness. I guess some men just want to get burned.
After watching so many quirky Japanese shows, I decided I need a switch, so I watched JaneEyre. In fact, I’m feeling very English. I’m anticipating fall so I can drink hot tea, but at the same time, I’m not looking forward to the horror of what Covid-19 (the reaper) will do to more lives and the economy. All we can do is tread on until we get out of this dark period. But as an introvert, I sort of enjoy this solitude because most of my hobbies are indoor. I just wish the world is not so much in chaos.
My newest obsession goes to Jane Eyre BBC series. This show is superb and romantically crazy. I felt like a little girl all over again, dreaming of Mr. Right who is fictional and who only exists in a woman’s world. The attractive man is mysteriously brooding and sullen. He is philanthropic but denies it by behaving coldly. His speech is harsh and short. He is demanding like a child. But underneath his gloomy visage–is a man who is afraid of abandonment. Yes, I just described the male protagonist, Edward Rochester. It must be biology because it was so easy to empathize with Jane and why she fell in love with such a man. She is direct, restless, and outspoken; yet she is frail, naïve, and forgiving. She is realistically feminine but strong. It was an enjoyable experience to watch Jane grow and watch the dark plot unfold. There was not one moment I find the show dull.
There are two things, however, I didn’t enjoy about the show. One is knowing the fact Edward is old enough to be Jane’s dad. He is 20 years older than she! It’s biologically impractical to pursue someone twice your age, but most girls yearn for a father figure who will make them feel safe and wanted. Realistically, falling in love with an older man is a tragedy. He will surely die before her and leave her as a heartbroken widow. Most lovers do not survive after their significant other passes away. Unless she is an ambitious woman. Then I can see Jane remaining a widow for the rest of her life.
Another thing that disturbed me about the show is the idea of love and unity. It’s sweet to hear such talk of merging oneself with a lover–to be part of his flesh and belonging to him. It’s romantic but eerie. Who in the world would want to fuse in with another human being like conjoined twins? The quote below sounds like a horror story!
I am my husband’s life as he is fully as mine. We are bone of each other’s bone and flesh of each other’s flesh.
Despite my pessimism towards everlasting love, I enjoyed Jane Erye very much. It is clean, romantic, dark, and innocent. Watch it if you want your heart to be captivated by beautiful dialogue. What is the harm to romanticize some love in your life? Love can feel like a scary thing especially when emotions take over.
After feeling disappointed with Evil Within 2, I decided to look for a new horror game to forget that horrid game. I found Detention, watching a Youtube video clip, and so I gave it a shot. I am not going to lie: survival horror/horror is my favorite video game genre and there is a good reason why. But let’s not talk about that–leave it for another time. Let’s talk about the game.
This game is indeed creepy without the flashy stuff we see in AAA games. You play a female protagonist, a teenage girl who is undergoing personal hardship. Like the protagonist, I can recall experiencing that familiar overwhelming sadness when I was a teenager. I think it was so bad that the counselor and the school nurse had to check my wrists to see if I cut myself. Looking back, I think it was a typical thing for a teenage girl to go through (damn you hormones!). So yeah, it’s kind of nice to play a character that I can relate to and a realistically feminine one. A lot of games I’ve enjoyed in the past were largely male-based. I have my reasons–that too, I will tell you, readers, at a later time.
I won’t say much more about this game because I encourage you to check it out for yourself. Oh, and one last thing I do want to point out about the game: the storytelling is ambiguous but not overly complex. The game has enough suspense and plenty of symbolic meanings, which I like very much. There are 4 chapters and it didn’t take long to beat (around 2-5 hours). I think there are multiple endings, so replay value is good.
Kuon, developed by FromSoftware, was one of the survival-horror video games I tried to squeeze in the month of October because of Halloween, but I ended up playing it into November. It took me a month to complete because I took my time and did not play every day. You can complete the game in 10 hours or less. Despite the game’s short length, Kuon is exceptionally great and is now on my top list of favorite games. Let me explain.
The art direction in this game is superb as it reveals a simple but strong plot. The use of sound effects and music created an intense horrific and isolating atmosphere. There were a few times, I was startled. And yet, at times, it was not all scary. The sound of nature (e.g., footsteps, stream, wind) can be heard throughout the game, giving life to the atmosphere.
The placement of the sound effects (monsters groaning, monk chanting in the temple, the twins singing) in the game was not overdone or overused. They all served a purpose and integrated well to build suspense and tension. They also acted as subtle cues to steer me in the right direction, without acknowledging that I was playing the game. I was in the game.
Lastly, the three different protagonists (all females with unique personalities), played in three different phases, summarized the story so well that it left me feeling awe and sorrowfully happy.
Because of the game’s art direction, I was drawn to the game and understood the plot. This game is about the perversion of immortality. The father is so driven to perfect the spells at the expense of his own daughter’s life and his disciples that he loses his humanity. The father, an authoritative figure, is evil and must be defeated by the master exorcist, who is like a motherly figure. She rebukes the father and put things back in order.
This was the impression I got from playing the game. Without the art direction in this game, the story might have not been told well. It might have been another horror video game. But this one is special. It taught me something: We will die one day, why not enjoy the life we are given now in the present moment instead of tampering with something beyond our scope of reasoning?