Critiquing AI Summary of My Blog

It is lovely how AI can quickly summarize content, but I wonder how accurate and trustworthy the source is. I wanted to do an experiment, so I asked AI Gemini to summarize my blog. I asked it multiple times to see if the answers would change, and it did. It made me wonder, how much can we trust what is posted online? So, for today’s post, I am going to critique 3 summaries about my blog written by AI Gemini:

First entry:

  • Fishingformetaphors.com is a personal blog and archive created by an author known as Halsdoll. The site serves as a platform for reflective writing on various forms of media and art, characterized by a “poetic” and philosophical tone.

I am not sure why it puts quotation marks around the word ‘poetic’ when, in fact, I do enjoy writing poetically. Also, I didn’t realize my writing was philosophical. I take that as a compliment! It is a general summary, but it is missing some major components.

Second entry:

  • Fishingformetaphors.com is a personal blog providing in-depth, subjective reviews and reflections on video games, books, and films, with a focus on atmosphere and narrative. The site covers various media, including RPGs, horror, and classic literature, organized by thematic tags. Explore the full collection of reviews and reflections at Fishing for Metaphors.

I actually like this summary more than the first one. Straight to the point and informative. It feels more inviting than the latter. If I were a stranger who happened to come across this blog, I would be curious enough to subscribe. I like conversational blogs with interesting viewpoints, but I also I don’t judge people on perfect grammar. As long as it makes sense to me, I don’t mind typos and omitting words. Sometimes I think so fast that, even I omit words!

Third entry:

  • Fishingformetaphors.com is a personal blog and review site that focuses on video games, films, and literature from a contemplative, often female-centric perspective. The site features in-depth critiques of psychological horror games, martial arts films, and classic literature, emphasizing atmosphere and thematic depth over technical gameplay.

I think this summary might be on point. It is definitely female-centric in terms of perspective. However, that doesn’t mean I represent all the female kinds out there. Even though I am assertive like Ivy Valentine from Soul Calibur with her whip, I am not at all domineering or do I feel the need to be in the center of the attention to make a point. Oh, now I want to play a fighting game!

Ivy Valentine from Soul Calibur VI
Ivy Valentine from Soul Calibur II

Lesson Learned

One of my favorite quotes comes from a children’s book called Charlotte’s Web: “They’ll believe anything they see in print.” And the internet is no different. It is even more dangerous when the consensus is built on a popular idea. So, how do we know if something is acceptable or valid? The question should be, does it align with your conscience, your values? You have the right to think for yourself. After all everyone is unique in their own way. So, do I agree with the AI summary of my blog? Not necessarily, although it did provide an objective overview of my blog, but I would definitely never let AI do all the work for me. Let alone, think for me. In fact, I had to edit its summary:

Fishingformetaphors.com is a personal blog and archive created by the author Halsdoll. She writes in-depth, subjective reviews and reflections on various media, particularly video games. Her game reviews often emphasize atmosphere and thematic depth over technical gameplay with a poetic, philosophical undertone. She is a martial arts fan who loves reading and watching anything that is poetic. She is also a self-proclaimed wise stray cat on the internet, hoping to find her way back home through her writings and gaming adventures.

Final Thoughts

Well, that was a fun little experiment. Life is too short not to find some moments to laugh and find some ways to express yourself, especially if you are on the reserved side. I think a machine will never understand that. Now, I understand what Crow, a robot character from Fragile Dreams: Farewell Ruins of the Moon meant when he said, he’ll never know what it is like to be truly human. And so, I am not sure if AI can fully grasp my intentions for this blog (at least for the time being). However, I do like how it summarized my blog’s content: I write in-depth, subjective reviews and reflections on various media.

I must confess, I do miss real life human interaction before the internet days. The world is becoming increasingly lonely by the minute. Soon everyone will be writing SOS letter on the internet when they realize something essential is missing in their life, a human heart.

Date Night with Resident Evil 0 Remastered

I had no intention of adding games to my digital game collection, but sometimes, on a whim, I would make a purchase. I purchased two games: Resident Evil 0 Remastered and Ni no Kuni II Revenant Kingdom. There was nothing in my Steam library that I was in the mood for. Sometimes changing games it’s like changing a wardrobe. And so, I picked Resident Evil 0 to play at night. A game with good sound effects is like a massage for the brain.

Rebecca in Capcom cheerleader outfit and Billy in a suit

I have played Resident Evil 0 on the GameCube back in the day, and I loved it, so this is not my first time playing the game. However, there is something about playing it when you are older. You see things differently. You start to pay attention to game design and learn why you liked it back then. For me in particular, I like a good, balanced game. And there is nothing more balanced between two characters, Billy Coen and Rebecca Chamber. They make a really good team.

Bad boy and a girl good always make a classic tale because it’s not always about romance, but about learning to get along.

“The name is Rebecca Chamber, but that’s Officer Chamber to you.” – Rebecca Chamber.

I really like that line. Actually, of all the female Resident Evil characters, I have always liked Rebecca the most. She is just relatable because she is brainy. So, I was always happy that Capcom made her the star in this survival horror game.

Sometimes I like to read reviews on the Steam page to see what others are saying about a video game, and it made me chuckle. The landscape of modern games has changed over the course of time due to vocal gamers. But that’s partially my fault. As a kid from the 90s, I was never the vocal type who gladly fill out the marketing questionnaire letter located in the sleeve of a video game case. I just thought games were a boy’s club only, especially when developer keep assuming the player is a little boy with a controller. The only reason why I know so many great titles is because of my brother, who happened to be my best friend growing up. Let’s just say my mother was on the stricter side when it comes to having friends outside of school hours.

So let’s talk about the gameplay, why it works for me and not for some “macho gamers”. For those who don’t know, art direction and the overall aesthetic of a game matter to me. The cinematic cutscenes just pull me in. I like a good suspense. I feel alerted. Something is not right about this train. Let’s go, Rebecca. Let’s go shoot some zombies in the head! Although I must confess, my aim is pretty bad. There is no assist aiming mode like in the new remakes! It has been a long time since I played this type of shooting game. I do miss it, surely. Games were harder back then.

I like the lighting and the color contrast.

Not only is the sound effect superb, but the clicking sound from switching in the game menu from partner to partner is also so relaxing. I like how it makes me feel like it is a co-op game, but it’s not a real co-op since you are the only player who is controlling these two characters. It’s a unique gameplay that relies on the player to switch from character to character to solve a puzzle. The gameplay is kind of romantic since both cannot survive without each other.

If you start on easy mode, there will be more items for you to carry. I didn’t like it, so I switched to normal mode and replayed the game. You only need enough to survive, and a little caution is good. It intensifies the experience and makes us a wiser player. What I appreciate is that you can use the herb without putting it into your inventory. It saves slots for other items. If you picked up too many items, you will run out of slots, and so you have to drop them. The problem is that when you drop them, they can easily get misplaced, especially if you saved the game and come back the next day!

There is a lot of backtracking, which relies on your memorization skills. I was shocked to hear that some people didn’t like that… Too slow, too boring? What do they expect, The House of the Dead? Actually, I like The House of the Dead, it’s one of the first-person view games that doesn’t make me sick! Well, maybe it’s because I don’t play arcade games for hours as I do at home, as if it’s a part-time job. Anyway, RE0 is A+ to me without making me cringe. So often, cute characters in video games are portrayed as some weird eye candy. Luckily, Rebecca has a brain and can hold a gun. She doesn’t look too bad either in the DLC cheerleader outfit. In fact, she is cheering for Capcom.

Well, I wish I had more to say, but that’s my thoughts for now. The rain is just so beautiful, don’t you think?

Demon’s Souls (Ps3): My Favorite Winter Game

I am playing Demon’s Souls Remake (Ps5) and Demon’s Souls (Ps3) side by side for fun. Okay, I lied. I only beat the first boss, Phalanx in the first level of the remake. The majority of my time is spent on the Ps3 version. I am not abandoning the remake completely, though. I just don’t know if I will ever finish it.  So far, the atmosphere feels different. I prefer the cinematic opening to the original Demon’s Souls to the remake. The remake makes me feel as if I am about to play a brutal arcade game.  Demon’s Souls was never designed to be difficult just for the sake of being difficult. If you destroy the art, you destroy its meanings. The lines below become meaningless:

On the first day, man was granted a soul and with it, clarity

On the second day, upon earth was planted and irrevocable poison

A soul devouring demon

Of course, I am not here to talk badly about a remake that I have not completed. It’s still a decent game if you don’t mind the new cosmetics look, that is. Clearly, the immersive atmosphere of the game is destroyed. On the positive side, I must say, the gameplay feels fluid to me, and the new soundtrack is not bad. My favorite soundtrack from the new OST is the hero creation menu. However, I still prefer the original soundtrack. I think back in the day, I listened to One Who Craves Souls the most. Does that make me a demon?

This is why I spent more time with the Ps3 version. Revisiting this game made me realize why I liked it so much back then. I still like it. It’s like a pragmatic bible on how to live. If you are not careful, you could lose your soul. You might turn into a servant of the demon, trapped in the nexus for all eternity. Of course, Dark Souls is more of a polished Souls game than Demon’s Souls in terms of world building. And yet, the game is still very endearing to me. The atmosphere of Demon’s Souls has always been quite comforting to me. It feels like I am inside a twisted cathedral. It’s something the remake seems to fail at capturing.

I noticed the Demon’s Souls‘ official guide doesn’t include a map of the levels. It also lacks item locations compared to the other Souls games. I am not complaining, though. I only use a guide as a reference because I like to see a list of armor, weapons, items, and enemies.

The guide gives you enough information on how to play the game and build your character. It also put the walkthrough toward the end of the guide, which makes sense to me. Teach me what I need to know then send me off into the fog. Let me make mistakes and I’ll learn from it. There is also a perfect run walkthrough, but I don’t see the point in it. It’s not fun if you don’t explore things on your own. However, I can see someone doing it for speedrun. There is so much content, but it’s worth every dime.

P.S.

The Demon’s Souls deluxe edition also included the artwork and the original soundtrack for anyone who is curious.

Setting Realistic Goals for the New Year

Every year, I like to challenge myself by setting a goal. Normally, I set small achievable goals. But I never set small goals to achieve bigger goals. I want to do that for next year. My blog has been stagnant and small for quite some time. But that’s all right. I am still blogging all these years despite my “failure”. After all, my greatest motivation is my passion! I also have some personal goals I would love to achieve apart from this blog’s growth. I hope you will join me!

Reading Goal

I started The Left Hand of Darkness at the beginning of this year, but had to put it aside. I was waiting for that moment to be wowed. I heard it’s a great classic science fiction. I want to give the book another chance. However, that wasn’t the real reason why I picked it up. I don’t think I read enough books by female authors. I just happened to remember this book. A couple of years ago, a coworker said Ursula Le Guin is ahead of her time. Jotting down notes as I read would probably help me sort out this difficult book. I am already halfway. This will be one of my goals for next year.

Another book I plan to read next year is Dune by Frank Herbert. I have not seen the movie. What inspired me to read the book was actually from playing the Bookwalker, ironically. In the game, there is a book called the Heart of Sand. I was interested in its world-building. As the game was starting to build momentum, the game ended short.

game inspires my reading goal
The lack of gameplay in this game inspires me to pick up a book instead.

I love reading, but oddly, it makes me melancholic when I think too deeply. So I have to balance it out with gaming. That’s why I don’t mind playing silly games or simple puzzle games. I don’t always want to think abstractly unless there’s humor in it. Gaming helps me live a little when life is already so serious.

Gaming Goal

Sometimes, I feel like a kid in a candy store, getting all excited with so many cool games. Then I exhausted myself mentally on what to play. So my goal for next year is to stay focused on the games I already have in my Steam library. However, I did get sidetracked by all the demos out there. I tried Trails in the Sky: First Chapter, Rosewater, and Unicorn Overlord. They are all fun! Out of the demos, I’ve been enjoying the Trails in the Sky: First Chapter demo immensely. I have been wanting to play the series for a long time, but I shy away because of its length. I am certain that I am going to love the entire game. It has that JRPG charm.

Characters defining what a bracer does
I am always up for a feel-good type of game. The soundtrack is also pretty catchy!

I play demos as if I am trying food at the buffet. But my main course meal is Walking Dead Definitive Edition. I am on Season 2, episode 2. Been enjoying the game as well! I also plan to play.Hack//G.U. Last Recode. I am feeling nostalgia. A good laugh is the greatest medication in this chaotic world, but food is also important!

Cooking Goal

Planning meals has always been a struggle for me since food is not the first thing on my mind. I came to realize that cooking healthy meals requires some special attention. When I go out, there are not many healthy options to pick from for a quick meal. So I just eat apples and bananas. Fruits alone are not a balanced diet. So I have learn how to be more creative. I have been hunting down recipes online. I don’t expect myself to be a great cook overnight. But I do think finding good recipes is a good start. Practice makes perfect, and who doesn’t love food? The only issue with watching so many cooking channels on YouTube is that I ended up not cooking anything extravagant! An egg sandwich is quick and easy enough for me.

cooking goal to make sandwhiches
I came a long way from burnt toast! That I can boast!

Final Thoughts

These goals are challenging to me because they require me to focus. I pick challenging goals and things I am not so good at for a reason. We can’t grow and build resistance if we are complacent. For example, I am skilled at action-adventure games but not RPGs (strategic turn-based games). I read mainly classics, but have not read many science fiction books. I can cook breakfast meals, but I’d like to learn how to cook a fancy dinner. So, yeah, I purposely challenge myself. It makes life more interesting, and it humbles me. After all, a healthy mind makes the world a better place.

I hope this blog post inspires you in whatever goal you have next year. Whether it is small or big, I hope you achieve it!

Reevaluating Strength in Gaming and Media

I realize representations in media do matter very much. If I had to choose a video game character I resemble most, it would be Elena from Pandora Tower. She has some form of disability but she makes it up with emotional strength and intelligence. However, the average people assume she is just a silent object. They also think she is just a support role. I never thought of her as a silent object. I thought she was pretty strong, and she has her own agenda–like saving the world using soft power. Maybe it’s time for people to reevaluate what strength means, especially in mainstream video games.

I noticed the discrimination when playing multiplayer games many years ago. I was playing DCUO. Somehow I ended up playing a support/buffer role. I felt smothered so I ventured off alone. Ever since, I have a hard time connecting with my peers.  Finding a group of passionate gamers, especially female players who appreciate games for their creativity and aesthetic is hard. It felt more alienating because I don’t play to win, and I don’t like being rough like the boys. Speed run and rank never meant anything to me in video games. I only care about them if I’m working on a trophy. I see video games as an entertaining art form, not to be conquered or won.

I Realized My Own Biases

During those years, playing games by myself made me realized something important. I once fell into the misconception that being female meant being the weaker sex. This was based on how people treated me in person. Well, looking back, I was considered small for my size. It’s hard to have confidence when you know your size can get eaten by a wolf. Yet, the “weaker sex” has nothing to do with intelligence. Intelligence is just another form of strength. And liking a certain type of game doesn’t show superiority. One is more relationship-based than strategy-based. That’s all there is to it.

“Women love romance-related content. It’s nothing new.”- from √Letter

√Letter Visual Novel for PS4
I disagree with the quote above. Growing up, I used to ask myself why I am not feminine enough. I spent a lot of my youth watching martial arts movies and T.V. series from Hong Kong.

Final Thoughts

I have considered other platforms. However, I like blogging the most, small as it may be. It’s quiet and it allows me to be reflective. I also learn more through reading–especially when it comes to exchanging information. It’s a form of creative expression to me, and I wish more gamers would blog than vlog or stream. You’d be surprised how much we’d learn about ourselves when we all take the time to think before we speak.

Note: Originally published 21, 2021; Revised November 18, 2025.

My Honest Thoughts on Silent Hill F

I don’t know where to start. The game’s content is quite heavy. I’m not even sure if I like it personally. I am not even sure if I want to replay the game. There are multiple endings. The themes (i.e. gender discrimination and child abuse, bullying etc.) can draw out uncomfortable emotions from some of its audiences. Like the themes from Silent Hill: The Message, the game is far from entertaining. The game provided a Content Warning disclaimer, which is nice. However, making a profit out of someone’s misfortune is hardly a form of entertainment to me. So if you are looking to play something fun, you won’t find it in this game. Instead, you’d find a well-made psychological horror game about a struggling cute, schoolgirl in a man’s world. No one really gets her. It’s so sad that she can’t even talk to her doll.

Please don’t kill your femininity because you hate your dad. Not all guys are bad...

As for me personally, I would rather laugh than cry. So I am going to put this game aside for now…until I am ready to go underwater again. I am so curious about the other endings.

What a pretty sad flower

P.S.

I am sorry for being vague. It’s a good game. I am speechless about the game for the most part. Maybe I’ll come back with a longer post. It will make SEO happy. 😀

Song of Horror (Review): A Rock n ‘ Roll Horror Experience

I remember reading somewhere before the release of Song of Horror that Protocol Games wanted to make a true survival horror. My initial thought at the time was let’s see if they can genuinely make a good one. Personally, I haven’t come across that many horror games I considered great by indie developers (maybe I need to play more). The ones I liked were Detention and Soma, but even then, they didn’t leave an everlasting impression on me. And so, I was pleasantly surprised with this game. Not only did the developers achieve in building a suspenseful, tense horror game, but they also weave a good story into the gameplay without making it convoluted. The gameplay is also highly addictive.

Synopsis

On one Friday evening, as soon as Daniel Noyer comes home after a long day at work, his boss from Wake Publishing phoned him on the whereabouts of Sebastian Husher who happens to be an acclaimed, historical fiction author, and the shiny star of the publishing firm. Not only is the author missing but his manuscript has passed the deadline!  Daniel, annoyed being as the errand boy, has no choice but to pay a visit to the Husher’s residency. From there, he finds the place abandoned with an eerie music box playing in the background. This mysterious tune will determine his fate. Will he find the missing author and the manuscript? Will he get his promotion that he so deserved?

Daniel is driving up to the Husher’s Mansion to retrieve the manuscript.

Gameplay

There are four difficulty settings: E.T.A. Hoffmann, M.R. James, Edgar Allan Poe, and H.P. Lovecraft. Even though the game recommends players to start on Edgar Allan Poe, I switched over to the easiest so I could learn how to play the game. Once I become comfortable with QTEs (also referred to mini games) and the puzzles, I move up a level. The reason is because on Edgar Allen Poe, the player will experience more permadeaths and encounter more QTEs than M.R. James mode. It can get annoying fast when you are trying to progress the storyline. With the easiest setting (E.T.A. Hoffmann), you could restart at a checkpoint without losing a character permanently.  However, if you pick Daniel, you will have to restart the episode regardless of the difficulty settings because he is the main character. So, be mindful on which characters you choose to play on the harder settings. Not all characters are created equal, but they balance each other out.

If you look at his serenity attribute, he is not good at staying quiet when facing The Silence in episode II, but his strength is strong for blocking the doors.
blocking door from the fearful presence from getting in.
Daniel has an overall balanced attribute, but even playing as him, I struggled blocking the door from the menacing entity.

As mentioned earlier, I take baby steps first until I familiarize myself with the structure of the game. The game will punish impatient players. Making loud, stomping sound will trigger QTE, which means potentially dying and losing game progress. As for the puzzles, some of them are difficult. For instance, the description to break the code in episode V is vague. All it has are some doodle drawings and a sentence that reads: “From highest to lowest, the seven numbers in the photo.” At first in my mind, I tried to match 7 numbers to 5 drawings. Now that I think about it, I can see the thought process. There are 7 people total, 6 in white suits, 4 standing up, 3 sitting down, 3 wearing glasses, 3 with mustache, and 1 in black suit. The code is 7643331.

Creepy doctors!

I was surprised that I didn’t need to complete the game on the reccomended difficulty setting. Once I completed the game on M.R. James mode, the H.P. Lovecraft mode becomes available. It’s there for those who want a challenge. Indeed, it’s challenging. Pressing the button to control your breath, heart rhythm and block the door will leave you panting.  If you are hardcore, go for it, but it’s going to require a lot of patience.  

SOUND

Speaking of sound, a horror game wouldn’t be horrific without the special sound effects. There will be times when I have to press the character’s head against the door to listen if there is something behind it. Failing to listen will kill the character. I died many times because I had the volume on low.  So, I recommend playing the volume on high or with a headset.

Erica is listening to what’s behind the door.

I could hear the rumbling, whispering and the slithering sound coming from the mysterious evil entity also known as the Presence with the headset on. The funniest part is the jump scare moments. I found it quite funny when Daniel screams. Apart from the haunting sound effects, there are moments where I could relax and breathe normally.  Occasionally, you’d hear the characters exhaling and making disagreement noises when something doesn’t work out such as trying to open a blocked door or failing to combine two items. It’s comforting. I also appreciate Dr. Berenice Prestegard’s calm and intelligent voice. Exploring the mental asylum is frightening, but she makes everything feels okay.

Dr. Berenice is terrified of the dark, but she is brave enough to sleep alone. What an oxymoron.

Visual

All the stages (episodes) are well designed and nailed the horror atmosphere to an extreme. Can someone please explain to me on what is the obsession with mannequins in horror games? Is it the secret ingredient to a good horror? I find that it’s becoming a cliché more than a tribute to classic horror games.

René Artigas in apartment b standing next to mannequin
You can’t see it in the picture, but behind René Artigas there is a door chained up. One of the easter eggs. It’s a reference Silent Hill 4.

Anyway, there is the Husher’s mansion, the antique shop, the archive, the abbey, and the mental asylum, which have straight forward objectives if you know what you are doing.  My favorite part of the game happens to be the antique shop in episode II. Whenever I feel threatened, I want to rush outside of the building into the rain. The sight and sound of the rain is soothing and it gives me the impression of fresh air. I like how balanced episode II is compared to other episodes.

Erica standing in the rain
The light shining on the rain is very pretty.

Conclusion

Do I recommend this game? Yes! Is this game perfect? No! They could have toned down the jump scares on Edgar Allan Poe, and H.P. Lovecraft mode. Secondly, some of the puzzles are difficult and don’t make any sense. Hard for hard sake is not my cup of tea. Thirdly, the H.P. Lovecraft mode is insane at times. There are moments I literally tiptoe in the game to minimize random QTEs. Lastly, the game freezes quite frequently on H.P. Lovecraft mode. It starts to feel like obtaining the platinum is more of a gamble than based on effort. Despite the flaws, I still enjoyed the game. What I love most is the thought process behind the gameplay, atmosphere, sound, story, and characters. All the playable characters have diverse, interesting backgrounds. I enjoyed the game so much that I shoot for the platinum trophy! That should say a lot about the game whether it is worth your time.

A little Blog Update

Now that I am back from vacation, I completed my first playthrough of Song of Horror. I am replaying the game because there are multiple playable characters, and each character has its own dialogue. Each time I replay the episode with a different character, I learn something new. I am enjoying the structure of the game. I will discuss more about the game in detail at a later time.

I hope I am not the only one playing the game. I enjoyed it that much that I plan to get a copy for PC.

As I was reading my older blog posts: My Thoughts on Art, Creativity and Blogging and What’s in a Name?, I realized I spent a lot of time writing for this blog that I don’t have time for other creative projects. I am trying to find a good balance without abandoning this blog entirely.

erica staring at her guitar
Like Erica from Song of Horror, I too would love to “spend the day here, chilling and playing guitar.”

With that being said, I am being more selective with games. Play games that I want to play and not just check off a list. Recently, I have been wanting to go back to PlayStation 2 games. One of them is Echo Night: Beyond, and the other is Shadow of Hearts. Playing Song of Horror made me appreciate retro games. They are more artistic and methodical than modern games, and oddly more therapeutic for my mental health.

I like challenging games and books but I am not that competitive, so I never understood how people can get an ego boost from completing so many books and games within a year. I’ve learned to accept that I prefer to do things at a slower pace. I can see myself savoring Song of Horror. The game is challenging enough for me to want to platinum it, but I have not decided yet. Apart from gaming, I am trying to finish  Germinal by Émile Zola, so that I can focus on Monster, the manga. You might see some upcoming thoughts on these two items. Lastly, I am going through old posts and updating them, so you might see that as well. Of course, some might say no one actually cares about these updates. I like to forewarn my readers for consistency purposes because I am one of those readers who notice the little detail.

The Horror Game and the 3 Demos I Am Currently Playing

I know it’s 2025, but I keep daydreaming about replaying my favorite games when I have a backlog to get through. Called it a video game freeze. I don’t like spending money for the sake of hoarding, especially when the economy is shaky these days. But that’s half the truth though. As my mother once said, you can’t eat video games. For more about my philosophy behind my small backlog, you can read it here: Rambling on Why My Video Games Backlog is Small.

Before introducing you folks to the demos I am currently playing, I’d like to express my gratitude for the cooler weather. September is a nice month. Summer is coming to an end, and that means I can drink hot tea. I am just excited to drink tea and play games! Without further ado, I introduce my list:

Haak

I can’t remember how I stumbled upon this game. Oh, wait, I remember now. I thought the artworks looked cool, so I watched the trailer and found out that I can try the demo. To my surprise, I enjoy the gameplay. It feels fluid. But I am not sure if I will purchase the entire game. There’s one pet peeve I can’t stand: the text’s sound effect. Perhaps I can mute it or lower the volume. Despite that little annoyance, I don’t mind playing a good metroidvania game, especially one that takes place in the wasteland.

Strange Antique

I enjoyed Strange Horticulture. It was a relaxing game to play at the end of fall about two years ago. I found the sound of the rain in the game quite soothing and enjoyed the gameplay. The game did progressively get harder, but it was not overly difficult. Likewise Strange Antique has a similar vibe. I don’t own any antique but I do admire those who collect them. There is a lot of story in an object–from the person who crafted it and to the person who owned it. As an art lover, this game is going to be a treat for this upcoming fall. This is one game I will eventually purchase but not on launch day!

Crow Country

My brother brought this game to my attention. In the past, my brother was the to go person for video game recommendations and his recommendations never failed me. So far, I enjoy the demo but found some minor flaws in the game design that could use some improvements. Trust me, I don’t enjoy finding errors. My job was a nightmare…Despite those little user hiccups, the game is still worth checking out. I will potentially purchase the full game when I am in the mood for old school survival horror.

Bonus Game

Before I forget, I do want to mention I picked Song of Horror to review for the Halloween tradition on this blog. Each year, I pick one horror game to review. It’s a fun way to celebrate Halloween and be festive. So far, I am enjoying the game. It’s creepy. I love the exploring the abandoned mansion and learning about the characters through their inner dialogue. I completed the prelude and started on Sophie’s episode as of Sept. 9, 2025. I can tell it’s a quality game that I am going to appreciate and would definitely recommend it to horror fans because I am currently hooked!

Hope you found something interesting in this list!