Death Mark 2 Review: “Eww, Eww, Eww!” 

The monsters are grotesque, and the artwork is enthralling. But the impression I had of this game after obtaining the true ending (happy ending) was eww, eww, eww! I would love this game if I had the brain of an insect. That statement alone should pique your curiosity enough to pick it up because I will not spoil the story for those interested in playing the game. Let’s say the plot is creatively perverted, and I don’t even know if that’s a compliment!

Departed approaching
It’s trying to bite

In terms of gameplay, for a visual novel, it’s kind of out of the ordinary to level up your skills so you can take more damage from your opponent (spirits).  It seems like the developer put the gaming mechanics because it makes it more “gamey”. You can also collect lost souls which come in the form of a decaying tooth.

tooth of the departed
I suppose a tooth tells a story

You use the tooth to trade for charms to level up your spiritual gifts which help you reduce the damage taken during the Suspensive Act which relies heavily on deduction and memorization. However, the logic behind the amount of damage did not make any sense to me as to whether I made the right choice or not.  You see, to survive a confrontation with the spirit, you need to pick the right action based on the evidence you gather during your investigation. Each choice has a percentage success rate. So even if you ignored the story, you can still guess at the expense of your health points.  For example, let’s say selection A has a 77 % success rate, you know it’s likely the right answer compared to selection B which has a percentage rate of 52%. But of course, if you keep guessing wrong, you will die. Another important point distinguishing the gameplay from its predecessors is that it’s a harem game. The unnatural way the underage school girls gave attention to the protagonist made the experience cringey, but it’s not a bad thing because there is a creative logic behind it.

This brings me to the topic of the title itself: Death Mark 2 (2024). The title is misleading and a bit of a false advertisement. 1) Death Mark 2 is not nearly as good as its predecessors and 2) this is the third installment from the franchise.  It’s just my speculation, but I think the publisher thought the first game was more well-received than Spirit Hunter NG (2019), so they decided to bring back the old cast from the first game without giving them any real depth other than saying to the fans, “Do you remember me?” From a creative perspective, bringing back characters from the first game for the sake of making a reentry seems like lazy game design to me. Don’t get me wrong, there is still some real talent in the development of the game (i.e. art direction), but the overall package of the game was missing substance. I suppose this is a type of game you play for the artwork and the bizarre story. The artworks were so grotesque that I could not avert my eyes away from the screen.

Departed and the protagonist
girl with scissors coming from the inside out
Decent game, but you have to have the mind of an insect to truly love it.
So over the top

For my final thoughts, I still recommend this game even though it is my least favorite from the franchise. The political ideology toward women remains the same: when facing adversity, strong female characters such as Ms. Sakamoto, the Chief of Academic Affairs, are proven to be the weaker vessel. I find that quite disappointing.