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Resident Evil 3 Remake Review

Two years ago, when the pandemic hit, I wasn’t really in the mood for anything zombie-related. I did recall playing the Resident Evil 2remake but it wasn’t as enjoyable. Now, that things are pretty mellow and I don’t hear constant ambulance sirens bouncing off of the city’s buildings day and night, I can say it’s safe to play Resident Evil 3 remake without feeling like I’m in the actual game, although I just realized that Racoon City takes place in the Midwest! But I am not in a metropolis. The environment I am in now is a lot calmer and quieter except for the rhythmic noises coming from the crickets. The sound made me think of certain parts in the Resident Evil remake for GameCube. And so, the waves of nostalgia hit me. I thought why not play the Resident Evil 3 remake? I heard it’s a short game compared to the Resident Evil 2 remake and it is one of the newer titles I haven’t played.

Generally, I have a soft spot for the Resident Evil franchise. I have a super soft spot for Resident Evil 3 because it was my first entry into the franchise. But I also want to point out that I just like Jill Valentine. Her story doesn’t revolve around being someone’s sister or lover. Not saying there is anything wrong with existing for the sake of others. It’s quite noble. It’s just that Jill has her narrative which belongs to her solely. Her independence makes her quite admirable. She is a member of the Special Tactics and Rescue Service also known as S.T.A.R.S, and she is on a mission. I love that kind of determination!

Time to write my thoughts on this awesome remake…

So, let’s talk about Resident Evil 3 remake and why I had blast with it. First of all, I like the character dynamic between Carlos and Jill in this remake. There is a nice balance between them. Before I go into details about the character’s dynamic, I want to talk about Jill Valentine’s outfit. If you have played the original, Jill Valentine used to go around shooting zombies in clubbing clothes. As I said before in one of my blog posts, I have no problem with women who like to dress sexy (more power to you if you feel good in your skin. I wish I had your confidence). In the back of my mind, I have always thought it was uncomfortable to navigate Racoon City, holding a handgun and wearing a tube shirt and a mini-skirt.

Resident Evil 3 ps1 Characters manual
Character profiles from Resident Evil 3 PlayStation manual

That’s quite an empowering fantasy. Realistically though, try walking like that in the city at night, you sure will get hit on by creeps. That’s why I laughed when Jill called Nemesis the creepy stalker in the game. She knows exactly the pain that women go through just for dressing nice.

Jill hiding from nemesis
Yes…..you are creepy just standing outside the building like that…

So, that’s where the remake got it right. Jill’s default outfit just seems more appropriate for the situation. The tube shirt and mini-skirt would only make sense if she was in fact in the middle of clubbing when the chaos hit Raccoon City.

Jill character model in Resident Evil 3 Remake
Not bad Not bad. Still attractive…

Speaking of Carlos Oliveira, in the original, he is an overall nice guy but a bit of a flirt. The remake, on the other hand, made him more mature, task-driven and professional. There wasn’t a moment where I thought Carlos is a sleazy player who is “good with the ladies”. Removing that cocky, playboy attitude from the original game earned him my respect. Even if there was chemistry between the two characters, which is unlikely since Jill doesn’t seem to have time for romance, the remake kept their attraction to each other pretty wholesome. I like that both characters have an important role in the story. I enjoyed playing as both of them, although Jill got more of the spotlight than Carlos. Still, Carlos makes an interesting support role. He is humble enough to let Jill take the lead but strong enough to save her when she is in need. The greatest part is that both trust and believe in each other! It always makes me happy to see good teamwork, especially revolving around the interaction between the opposite sex. There was no gender-defined roles when it comes to getting the job done, and I like that a lot.

Carlos looking over
Jill Valentine looking firm

Gameplay wise, it’s fun. Like Resident Evil 2 remake, it has the same structure format in terms of gaming mechanics. Back in the day, it was hard to move and aim when you are surrounded with zombies who want a bite out of your neck. The tank control is a challenge in itself in contrast to the over-the-shoulder view. In the remake, the zombies still bite your neck as if you are a piece of delicious meat and you have to press X to be released from the zombie. It’s just annoying, but I guess it’s Resident Evil’s signature dish. Of course, the highlight of Resident Evil 3 gameplay is Nemesis. I think he secretly has a crush on Jill. He sure loves pursuing her! The majority of the game revolves around running away from him. The final blow felt really good.

Nemesis final blow
If you can’t read the text in the picture, Jill said, “Next time take the fucking hint.” I feel your pain, Jill.

My only disappointment about the gameplay, which is only a matter of preference, is QTEs. Did Resident Evil fans complain loud enough that developers decided to take them out of this game? I played the game in standard mode. I wonder if it would appear if I play in hardcore mode. Some action cutscenes could use some QTEs. I like them because it always makes me laugh and get my heart pumping in excitement. It keeps my mind alert, but I can see how bothersome it can be for some people who only play for stories or atmosphere.

Overall, it’s a great remake. I am not sure though if I would replay the game to get all trophies and to get a better rating (I got a C for average performance). But I can see someone spending a lot of time in this game to improve their rating and unlock items despite the story being short. You can beat it under 10 hours or even less if you know where and what to do in the game. So, replay value is great for such a short game. But then again, Resident Evil games were never long but were always well thought out, and that is exactly what I love about the franchise.

My Blogging Pet Peeves (Gaming Blog)

Most of the time, I am pretty level-headed and many people (offline that is. I’m not active on social media) said I am pleasant to be around. I am polite, hard-working, and considerate. Even my former boss said I am the nicest person in the world! Wow, I felt so honored to be called that. I suppose you don’t meet a lot of people who skip to work when work sometimes feels like running into a battle. I’m an optimist and sometimes a bit too overconfident by default, which is not always a great thing. I think it’s partly because I have a lot of alone time for reflection. I think and then write, edit then revise. As a result, this blog helps me stay sane, calm, collected, and understanding. Unfortunately, I wish I can say that my blogging experience has been very good. There are some blogging annoyances. Some have to do with indexing issues but it’s more to do with the blogging gaming community that I run into which cannot be helped, but can it?

It’s been a while since I did my 3-list blog post where I just make 3 lists of anything for fun. It’s a great writing exercise. So, today’s topic will be on blogging pet peeves. Brace yourself because this is not a positive, uplifting post, but I hope it’s insightful. I will try to keep it light.

#1) Passive Aggressive Blog Posts

I can never understand gaming bloggers who disrespect their readers. They should be happy that someone follows them because there’s a possibility that they are genuinely interested in their content. What irks me is when bloggers think their readers are inferior to them. I followed a female gaming blog that thought it would be funny to review a coloring book game for little girls just so she can make fun of it. I wish I understood the humor because if I were a kid, I think I’d like the game. The game is intended for little girls and not for full-grown adults. I guess making fun of a little girl’s game makes someone appears bigger?

2#) What Does It Really Mean to Be a Feminist?

I followed a few feminist bloggers back then. I learned that not all feminists (males included) agree with scantily clad women or lipstick feminists. I believe in equality too, but I don’t see a problem with women who are in tune with their feminine side. If you want to pay for my meal after a hard long day of killing zombies, hunters, and lickers, I got no objection. I’ll cover for you next time as long as I can afford it. Sadly, gender inequality pay is still a thing here in the U.S for the girly girl. There’s nothing more irritating than being called a gold-digger just because you are broke from trying to compete in a society that praises and rewards masculine over feminine traits unless you sell your body. I hope you can tell I’m joking. It’s a double joke. If you have played Resident Evil Revelations, I’m referencing and mocking a gamer’s comment I found on a gaming forum about Jessica. Some people called Jessica a gold-digger because she demanded Clive R. O’Brian, another character from the game, to take her out to eat after they are done with their job. You can’t see it in the picture below, but she is wearing a makeup bag around her waist. This portrayal of the woman always irks me a little. What’s so bad with keeping up with appearance while on the job? It’s empowering.

#3) Competitive Bloggers

I support friendly competition, but I don’t support catty competition where someone tries to discredit me by telling me what I like is not cool enough and what they like is better. What’s the point of following each other only to stress each other out? There were a few times I would leave comments only to get pushed back by anxiety-driven gamers who need a lot of work in the self-esteem department. They should be happy at least someone commented on their blog. It means they took the time to read and think about what you got to say. Isn’t that why people blog in the first place? Sometimes I wonder if it has to do with my pen name, Halsdoll. If you are curious, you can check my blog post about the meaning behind my pen name. My pen name was never intended to sound seductively alluring to support the patriarchal society, but somehow, I get pushed aside. The indie gaming community seems to be conflicted with all things femininity because 1) girls are just so weaaak (and that is not a typo); 2) the damsel in distress is not only a threat to another woman’s resources but she is also dead weight, and 3) the shameless hussy woman relied on her looks to get what she wants from men. You see, the suspicion towards women will never end because women were never seen on an equal level to men for having ambitions and desires separate from their counterparts despite the fact that gaming is so mainstream now that even your grandma is probably gaming as we speak and tweeting about it on Twitter!

It always seems like it’s the frailest one who has the strongest determination on the battleground-screen shots from 13 Sentinels: Aegis Rim

There you have it, my 3 blogging pet peeves, which most people probably cannot relate to, but hey this is my blog and I thought it might be worth sharing since nerds really do like exchanging information. It just shows that oh my, the quiet Asian woman can be so straightforward and have such strong opinions contrary to what some people think. Never assume. I hope you found this post insightful because I was never the type who like to complain for the sake of complaining.