Normally, I dislike traveling in games because it seems rather pointless, but Dark Souls knows exactly how to design stages and build the perfect momentum to control the pacing of the player. Exploration serves as a preparation for the next boss fight.
After I defeated the Gaping Dragon, I spoke to the NPC and bought a Crystal Straight Sword from him. That sword helped me clear the beginning of Blighttown until it was at the risk of breaking. In that area, I slipped and fell several times, but it wasn’t all that bad. By mistake, I fell down with the creature onto a ledge; from there I found myself a whip. Although it didn’t do much damage, so I had no choice but to use the Drake Sword and hack my way down to the bottom of that treacherous town, built on the steep cliff. Eventually, I fell into the poisonous swamp as the narrow path made it hard for me to swing and attack the Cragspiders.
I don’t have the right stats so I was easily poisoned. I clumsily rolled on the sticky swamp, hacking my sword at every one of those giant-sucking mosquitoes that spit out a bucket of blood. They come in pairs. What a pest. Somehow, I managed to roll myself in that disgusting filth and found myself some good items, but at the expense of encountering scaly snake-like big leeches. They were so gross looking. I hurriedly found an escape from those leeches by stumbling into an opening of a tree trunk, which led me to The Great Hollow, one of my favorite areas in the game because I love trees!
Have you ever been on a tall slide in a shape of an “S”? When I was a kid, I used to beg my parents to take my brothers and me to the neighborhood’s slide. It’s a lot of fun going down the slide. The Great Hollow reminded me of that slide, except you don’t slide, you drop below onto each branch, until you hit the bottom. Certain branches have shiny items that appear attainable, but at the same time out of reach. Most of the items are materials for weapon/armor upgrades. I died several times, slipping off the branches thinking that I am so close to grabbing one. When I looked at the time, I realized I was spending about an hour or two in the area, trying to collect all the items.
Apart from falling off the branch because I misplaced my foot, I also had to face the big yellowish, orange bulging-eyes basilisks. They are cute but ugly at the same time. It released black smoke which will curse you and reduce your life to half. So, you got to be careful and stay out of the smoke. Once cursed, you’d need a purging stone to normalize yourself. I don’t bother killing them with my sword. Instead, I lured them so they will stupidly jump in the air and miss the ground and fall straight to the bottom.
As soon as I made my way near the bottom of The Great Hollow, I started to get hungry for pine mushroom soup as these little cute mushroom creatures toddled their way toward me. It’s not friendly as it appeared because it attacked me. So, I sliced it up with my sword. It squealed and died. Then appeared the mama and papa (I assume because they were bigger in size). I should have known better to kill someone’s children. One punch from the giant mushroom was instant death for me because my life bar was already half empty. It’s back to the bonfire. I had to make my way down again.
The more I think about the stages in the game, I had to climb down from that awful town and into the swamp to find an oasis. Out of this area is Ash Lake, a beautiful undersea-like world. Such a beautiful calming place. Exploring is a form of achievement. You never know what is at the end of that long, disgusting path that seem to never end. You will be rewarded greatly as soon you find a breath of fresh air. Likewise, I think of life the same way. There will be times you may feel uncomfortable and feel as if there is no end to your adversity, but there is. You just have to make the effort to get there. At least, this is the experience I got from Dark Souls.
Now I don’t want to climb back to the Firelink Shrine or face Chaos Witch Quelaag. I just want to stay low underground far from human civilization with the Everlasting Dragon in Ash Lake. I have gotten so used to the solitary lifestyle of a solo traveler and I am a bit tired. For now, I’m going to curl up next to the dragon and shut my eyes because tomorrow will come another battle. Certainly, I cannot stay here for too long. Eventually, I have to report back to Quelaag as I am actually her apprentice, training to become a smoking-hot sadist. I’m just kidding!
There will be more Dark Souls content to come as I find this game to be an enjoyable pastime and a pleasure to write for this blog.