Where to start..so difficult. How many times have I died? Am I making progress? Yes. 3 weeks later! I finally reached 2 out of 3 boss fights within this DLC but have not beaten any of them. The stage design is what got me so addicted to Dark Souls franchise in the first place which came out 10 years ago (Sep. 22, 2011, and I am writing this post on the 23rd)! Wow just look at how time flies. Or maybe I’m just a big fan of nameless heroes/heroines who eventually come up on top through trial and error because the mysterious nobody always makes an interesting story: Let’s see how long I’m benevolent and fit to rule until I turn Hollow. The curse of want and wanting is pretty strong. Although I must say, it’s not the throne I’m after. I simply just like obtaining those hard-to-reach items.
I jump, I slip, I die for a useless torch…com’on! As the saying goes, curiosity killed the cat.
It’s a fair sadistic game, or is it? Blame the tagline Prepare to Die which attracted people to the game. No not me. I picked up the franchisebecause I love FromSoftware games!!! I told myself after beating Dark Souls back in 2011, I don’t want to invest any more of my time with the franchise. And then on Dark Soul II release day, I bought it in a flash. I simply couldn’t resist. Quality games matter and I know I wouldn’t be disappointed. The game was manageable and quiet to my liking as expected (yes I said quiet and not quite but I was, in fact, thinking both when I wrote the sentence. Dark Souls II ps3 version is quite melancholically quiet). Dark souls II Scholar of the First Sin, on the other hand, is an uphill battle on purpose. Not so cool, I think. But marketing sure brings in the doe. The DLC that comes with this version is difficult and the time invested in it might not be worth it. I spent enough time in it to want to set it aside, but I probably will be back to my abusive lover. I always come back. There are other games waiting in line to be played but not many are seamlessly fun in terms of stage design and boss fights which is why I stick around with this franchise and once you give your soul to the game there is no turning back (I sound so evil). I thought of reallocating my stats to be a pure muscle head (a.k.a. strength built) because the enemies in this stage have a high magic defense. Maybe a whack in the face with a hammer as big as my character will do. I have been relying a bit on backstabbing with the mace and have gotten pretty good at it, naturally. I mean so typical of a girl to play mage…actually, nope I just thought it was cool to play mage since I rarely play a mage in RPGs. Then again, it’s rare since the closes MMORPG games I’ve played were WKC (White Knight Chronicles) and DCUO (DC Universe Online). I played them briefly when I learned that socializing is just not my cup of tea unless we are dealing with serious business such as slaying the beast!
So far, this stage has been a painful exploration and now I must defeat Elana the Squalid Queen, who is prettily enchanting with her sparkly golden helpers. Can’t say it’s a fair fight from whose end? Well, you see player has the option to summon two NPCs but at the expense of the boss’s defense increases. I could just summon one NPC and it does some damage but regardless the boss fight is not easy. Two against one is never easy because I’m still pathetically weak. Maybe it’s time to take off the high heel shoes and wear combat boots instead (No…it has a high dark defense which is what I’m up against). Midway, I find myself dodging and rolling from getting attacked, and then, in the end, I grew tired and die.
Let’s just put this aside for now. Yakuza 0 deserves some attention. I feel like a beat em game at the moment. Maybe I just need a punching bag game that will allow me to win for a change. Then again, I just can’t focus on other games unless I beat this one! Oh, the woe of being cursed by a video game!